/* * Copyright (c) 2005-2010 Flamingo Kirill Grouchnikov. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * o Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * o Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * o Neither the name of Flamingo Kirill Grouchnikov nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.pushingpixels.flamingo.api.common.model; import javax.swing.ButtonModel; import org.pushingpixels.flamingo.api.common.AbstractCommandButton; /** * Model for the action area of {@link AbstractCommandButton} component. * * @author Kirill Grouchnikov */ public interface ActionButtonModel extends ButtonModel { /** * Sets indication whether the associated actions should be fired on mouse * press instead of mouse release. * * @param toFireActionOnPress * if <code>true</code>, the associated actions will be fired on * mouse press, otherwise the associated actions will be fired on * mouse release. */ public void setFireActionOnPress(boolean toFireActionOnPress); /** * Returns indication whether the associated actions should be fired on * mouse press instead of mouse release. * * @return <code>true</code> if the associated actions are fired on mouse * press, <code>false</code> if the associated actions are fired on * mouse release. */ public boolean isFireActionOnPress(); }