package net.minecraft.world.chunk.storage;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.world.chunk.NibbleArray;
public class ExtendedBlockStorage
{
/**
* Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
*/
private int yBase;
/**
* A total count of the number of non-air blocks in this block storage's Chunk.
*/
private int blockRefCount;
/**
* Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the
* Chunk from random tick updates for performance reasons.
*/
private int tickRefCount;
/**
* Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
*/
private byte[] blockLSBArray;
/**
* Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
*/
private NibbleArray blockMSBArray;
/**
* Stores the metadata associated with blocks in this ExtendedBlockStorage.
*/
private NibbleArray blockMetadataArray;
/** The NibbleArray containing a block of Block-light data. */
private NibbleArray blocklightArray;
/** The NibbleArray containing a block of Sky-light data. */
private NibbleArray skylightArray;
public ExtendedBlockStorage(int par1, boolean par2)
{
this.yBase = par1;
this.blockLSBArray = new byte[4096];
this.blockMetadataArray = new NibbleArray(this.blockLSBArray.length, 4);
this.blocklightArray = new NibbleArray(this.blockLSBArray.length, 4);
if (par2)
{
this.skylightArray = new NibbleArray(this.blockLSBArray.length, 4);
}
}
/**
* Returns the extended block ID for a location in a chunk, merged from a byte array and a NibbleArray to form a
* full 12-bit block ID.
*/
public int getExtBlockID(int par1, int par2, int par3)
{
int l = this.blockLSBArray[par2 << 8 | par3 << 4 | par1] & 255;
return this.blockMSBArray != null ? this.blockMSBArray.get(par1, par2, par3) << 8 | l : l;
}
/**
* Sets the extended block ID for a location in a chunk, splitting bits 11..8 into a NibbleArray and bits 7..0 into
* a byte array. Also performs reference counting to determine whether or not to broadly cull this Chunk from the
* random-update tick list.
*/
public void setExtBlockID(int par1, int par2, int par3, int par4)
{
int i1 = this.blockLSBArray[par2 << 8 | par3 << 4 | par1] & 255;
if (this.blockMSBArray != null)
{
i1 |= this.blockMSBArray.get(par1, par2, par3) << 8;
}
if (i1 == 0 && par4 != 0)
{
++this.blockRefCount;
if (Block.blocksList[par4] != null && Block.blocksList[par4].getTickRandomly())
{
++this.tickRefCount;
}
}
else if (i1 != 0 && par4 == 0)
{
--this.blockRefCount;
if (Block.blocksList[i1] != null && Block.blocksList[i1].getTickRandomly())
{
--this.tickRefCount;
}
}
else if (Block.blocksList[i1] != null && Block.blocksList[i1].getTickRandomly() && (Block.blocksList[par4] == null || !Block.blocksList[par4].getTickRandomly()))
{
--this.tickRefCount;
}
else if ((Block.blocksList[i1] == null || !Block.blocksList[i1].getTickRandomly()) && Block.blocksList[par4] != null && Block.blocksList[par4].getTickRandomly())
{
++this.tickRefCount;
}
this.blockLSBArray[par2 << 8 | par3 << 4 | par1] = (byte)(par4 & 255);
if (par4 > 255)
{
if (this.blockMSBArray == null)
{
this.blockMSBArray = new NibbleArray(this.blockLSBArray.length, 4);
}
this.blockMSBArray.set(par1, par2, par3, (par4 & 3840) >> 8);
}
else if (this.blockMSBArray != null)
{
this.blockMSBArray.set(par1, par2, par3, 0);
}
}
/**
* Returns the metadata associated with the block at the given coordinates in this ExtendedBlockStorage.
*/
public int getExtBlockMetadata(int par1, int par2, int par3)
{
return this.blockMetadataArray.get(par1, par2, par3);
}
/**
* Sets the metadata of the Block at the given coordinates in this ExtendedBlockStorage to the given metadata.
*/
public void setExtBlockMetadata(int par1, int par2, int par3, int par4)
{
this.blockMetadataArray.set(par1, par2, par3, par4);
}
/**
* Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count.
*/
public boolean isEmpty()
{
return this.blockRefCount == 0;
}
/**
* Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through
* random block ticks when there are no blocks that would randomly tick.
*/
public boolean getNeedsRandomTick()
{
return this.tickRefCount > 0;
}
/**
* Returns the Y location of this ExtendedBlockStorage.
*/
public int getYLocation()
{
return this.yBase;
}
/**
* Sets the saved Sky-light value in the extended block storage structure.
*/
public void setExtSkylightValue(int par1, int par2, int par3, int par4)
{
this.skylightArray.set(par1, par2, par3, par4);
}
/**
* Gets the saved Sky-light value in the extended block storage structure.
*/
public int getExtSkylightValue(int par1, int par2, int par3)
{
return this.skylightArray.get(par1, par2, par3);
}
/**
* Sets the saved Block-light value in the extended block storage structure.
*/
public void setExtBlocklightValue(int par1, int par2, int par3, int par4)
{
this.blocklightArray.set(par1, par2, par3, par4);
}
/**
* Gets the saved Block-light value in the extended block storage structure.
*/
public int getExtBlocklightValue(int par1, int par2, int par3)
{
return this.blocklightArray.get(par1, par2, par3);
}
public void removeInvalidBlocks()
{
this.blockRefCount = 0;
this.tickRefCount = 0;
for (int i = 0; i < 16; ++i)
{
for (int j = 0; j < 16; ++j)
{
for (int k = 0; k < 16; ++k)
{
int l = this.getExtBlockID(i, j, k);
if (l > 0)
{
if (Block.blocksList[l] == null)
{
this.blockLSBArray[j << 8 | k << 4 | i] = 0;
if (this.blockMSBArray != null)
{
this.blockMSBArray.set(i, j, k, 0);
}
}
else
{
++this.blockRefCount;
if (Block.blocksList[l].getTickRandomly())
{
++this.tickRefCount;
}
}
}
}
}
}
}
public byte[] getBlockLSBArray()
{
return this.blockLSBArray;
}
@SideOnly(Side.CLIENT)
public void clearMSBArray()
{
this.blockMSBArray = null;
}
/**
* Returns the block ID MSB (bits 11..8) array for this storage array's Chunk.
*/
public NibbleArray getBlockMSBArray()
{
return this.blockMSBArray;
}
public NibbleArray getMetadataArray()
{
return this.blockMetadataArray;
}
/**
* Returns the NibbleArray instance containing Block-light data.
*/
public NibbleArray getBlocklightArray()
{
return this.blocklightArray;
}
/**
* Returns the NibbleArray instance containing Sky-light data.
*/
public NibbleArray getSkylightArray()
{
return this.skylightArray;
}
/**
* Sets the array of block ID least significant bits for this ExtendedBlockStorage.
*/
public void setBlockLSBArray(byte[] par1ArrayOfByte)
{
this.blockLSBArray = par1ArrayOfByte;
}
/**
* Sets the array of blockID most significant bits (blockMSBArray) for this ExtendedBlockStorage.
*/
public void setBlockMSBArray(NibbleArray par1NibbleArray)
{
this.blockMSBArray = par1NibbleArray;
}
/**
* Sets the NibbleArray of block metadata (blockMetadataArray) for this ExtendedBlockStorage.
*/
public void setBlockMetadataArray(NibbleArray par1NibbleArray)
{
this.blockMetadataArray = par1NibbleArray;
}
/**
* Sets the NibbleArray instance used for Block-light values in this particular storage block.
*/
public void setBlocklightArray(NibbleArray par1NibbleArray)
{
this.blocklightArray = par1NibbleArray;
}
/**
* Sets the NibbleArray instance used for Sky-light values in this particular storage block.
*/
public void setSkylightArray(NibbleArray par1NibbleArray)
{
this.skylightArray = par1NibbleArray;
}
@SideOnly(Side.CLIENT)
/**
* Called by a Chunk to initialize the MSB array if getBlockMSBArray returns null. Returns the newly-created
* NibbleArray instance.
*/
public NibbleArray createBlockMSBArray()
{
this.blockMSBArray = new NibbleArray(this.blockLSBArray.length, 4);
return this.blockMSBArray;
}
}