/**
* File name: Assets.java
* Version: 1.0
* Date: 01/03/2015 19:33:18
* Author: Sawan
* Copyright: Copyright 200X Sawan
*
* This file is part of Foobar.
*
* Math Attack is free software: you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software
* Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* Math Attack is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General
* Public License along with Math Attack. If not, see
* http://www.gnu.org/licenses/.
*/
package com.sawan.mathattack.asset;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
// TODO: Auto-generated Javadoc
/**
* The Class Assets.
*
* @author Sawan
*/
public class UIAssets {
/** The Constant FILE_IMAGE_ATLAS. */
private final static String FILE_IMAGE_ATLAS = "data/ma/game/ui/UI_assets.atlas";
/** The Constant FILE_UI_SKIN. */
private final static String FILE_UI_SKIN = "skin/uiskin.json";
/** The Constant CARTWHEEL_FONT_FILE. */
private final static String CARTWHEEL_FONT_FILE = "skin/cartwheel.fnt";
/** The atlas. */
public static TextureAtlas atlas;
/** The skin. */
public static Skin skin;
// Assets
/** The image_main_button_play. */
public static TextureRegion image_main_button_play;
/** The image_main_button_settings. */
public static TextureRegion image_main_button_settings;
/** The image_main_button_credits. */
public static TextureRegion image_main_button_credits;
/** The image_main_loader. */
public static TextureRegion image_main_loader;
/** The image_main_title. */
public static TextureRegion image_main_title;
/** The button_level. */
public static TextureRegion button_level;
/** The image_level_table. */
public static TextureRegion image_level_table;
/** The image_level_star. */
public static TextureRegion image_level_star;
/** The image_level_no_star. */
public static TextureRegion image_level_no_star;
/** The cartwheel_font. */
public static BitmapFont cartwheel_font;
/** The image_empty_bg. */
public static TextureRegion image_empty_bg;
/** The image_pause_bg. */
public static TextureRegion image_pause_bg;
/** The button_restart. */
public static TextureRegion button_restart;
/** The button_resume. */
public static TextureRegion button_resume;
/** The button_exit. */
public static TextureRegion button_exit;
/** The button_back_levels. */
public static TextureRegion button_back_levels;
/** The image_level_complete_bg. */
public static TextureRegion image_level_complete_bg;
/** The image_star_right_completed. */
public static TextureRegion image_star_right_completed;
/** The image_star_central_completed. */
public static TextureRegion image_star_central_completed;
/** The image_star_left_completed. */
public static TextureRegion image_star_left_completed;
/** The image_star_right_incompleted. */
public static TextureRegion image_star_right_incompleted;
/** The image_star_central_incompleted. */
public static TextureRegion image_star_central_incompleted;
/** The image_star_left_incompleted. */
public static TextureRegion image_star_left_incompleted;
/** The image_home_icon. */
public static TextureRegion image_home_icon;
/**
* Loads texture file.
*
* @param file the file
* @return the texture
*/
public static Texture loadTexture(String file) {
return new Texture(Gdx.files.internal(file));
}
/**
* Gets the atlas. Creates a texture atlas if is not created.
*
* @return the atlas
*/
public static TextureAtlas getAtlas() {
if (atlas == null) {
atlas = new TextureAtlas(Gdx.files.internal(FILE_IMAGE_ATLAS));
}
return atlas;
}
/**
* Gets the skin.
*
* @return the skin
*/
public static Skin getSkin() {
if (skin == null) {
FileHandle skinFile = Gdx.files.internal(FILE_UI_SKIN);
skin = new Skin(skinFile);
}
return skin;
}
/**
* Load all. Loads all the resources.
*/
public static void loadAll() {
relaseResources();
loadImages();
loadButtons();
loadFonts();
loadAnimations();
loadSoundsAndMusics();
}
/**
* Relase resources.
*/
private static void relaseResources() {
skin = null;
atlas = null;
}
/**
* Load images.
*/
public static void loadImages() {
image_main_button_play = getAtlas().findRegion("play_button");
image_main_button_credits = getAtlas().findRegion("credits_button");
image_main_button_settings = getAtlas().findRegion("settings_button");
image_main_loader = getAtlas().findRegion("loader");
image_main_title = getAtlas().findRegion("title");
image_level_table = getAtlas().findRegion("levels_bg");
image_level_star = getAtlas().findRegion("star_level");
image_level_no_star = getAtlas().findRegion("no_star_level");
image_empty_bg = getAtlas().findRegion("empty_bg");
image_pause_bg = getAtlas().findRegion("pause_bg");
image_level_complete_bg = getAtlas().findRegion("level_completed_bg");
image_star_right_completed = getAtlas().findRegion("star_right_completed");
image_star_central_completed = getAtlas().findRegion("star_middle_completed");
image_star_left_completed = getAtlas().findRegion("star_left_completed");
image_star_right_incompleted = getAtlas().findRegion("right_no_star");
image_star_central_incompleted = getAtlas().findRegion("central_no_star");
image_star_left_incompleted = getAtlas().findRegion("left_no_star");
image_home_icon = getAtlas().findRegion("home_icon");
}
/**
* Load buttons.
*/
public static void loadButtons() {
button_level = getAtlas().findRegion("level_button");
button_restart = getAtlas().findRegion("restart_button");
button_resume = getAtlas().findRegion("resume_button");
button_exit = getAtlas().findRegion("exit_button");
button_back_levels = getAtlas().findRegion("levels_button");
}
/**
* Load fonts.
*/
public static void loadFonts() {
cartwheel_font = new BitmapFont(Gdx.files.internal(CARTWHEEL_FONT_FILE));
}
/**
* Load animations.
*/
public static void loadAnimations() {
}
/**
* Load sounds and musics.
*/
public static void loadSoundsAndMusics() {
}
}