/*******************************************************************************
* Copyright (c) MOBAC developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package mobac.utilities;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.net.URL;
import java.net.URLConnection;
import java.util.Locale;
import java.util.PropertyResourceBundle;
import java.util.ResourceBundle;
import java.util.ResourceBundle.Control;
import mobac.Main;
import mobac.program.model.Settings;
public class I18nUtils {
// MP: return application's resource strings
private static ResourceBundle STRING_RESOURCE = null;
public static String localizedStringForKey(String key, Object... args) {
if (STRING_RESOURCE == null)
I18nUtils.updateLocalizedStringFormSettings();
String str = null;
try {
str = STRING_RESOURCE.getString(key);
if (args.length > 0)
str = String.format(str, args);
} catch (Exception e) {
str = key;
}
if (str == null) {
// always return a valid string
str = "";
}
return str;
}
public static synchronized void updateLocalizedStringFormSettings() {
Settings settings = Settings.getInstance();
// force to use Simplify-Chinese Localeļ¼ will update later
Locale locale = null;
if (settings != null) {
locale = new Locale(settings.localeLanguage, settings.localeCountry);
} else {
locale = Locale.getDefault();
}
STRING_RESOURCE = ResourceBundle.getBundle("mobac.resources.text.localize", locale, new UTF8Control());
}
/**
* http://stackoverflow.com/questions/4659929/how-to-use-utf-8-in-resource-properties-with-resourcebundle
*/
public static class UTF8Control extends Control {
public ResourceBundle newBundle(String baseName, Locale locale, String format, ClassLoader loader,
boolean reload) throws IllegalAccessException, InstantiationException, IOException {
// The below is a copy of the default implementation.
String bundleName = toBundleName(baseName, locale);
String resourceName = toResourceName(bundleName, "properties");
ResourceBundle bundle = null;
InputStream stream = null;
if (reload) {
URL url = loader.getResource(resourceName);
if (url != null) {
URLConnection connection = url.openConnection();
if (connection != null) {
connection.setUseCaches(false);
stream = connection.getInputStream();
}
}
} else {
stream = loader.getResourceAsStream(resourceName);
}
if (stream != null) {
try {
// Only this line is changed to make it to read properties files as UTF-8.
bundle = new PropertyResourceBundle(new InputStreamReader(stream, Charsets.UTF_8));
} finally {
stream.close();
}
}
return bundle;
}
}
public static InputStream getI18nResourceAsStream(String name, String extension) {
Settings s = Settings.getInstance();
String country = s.localeCountry;
String language = s.localeLanguage;
InputStream in;
in = Main.class.getResourceAsStream(String.format("%s_%s_%s.%s", name, language, country, extension));
if (in != null)
return in;
in = Main.class.getResourceAsStream(String.format("%s_%s.%s", name, language, extension));
if (in != null)
return in;
in = Main.class.getResourceAsStream(String.format("%s.%s", name, extension));
return in;
}
}