/******************************************************************************* * Copyright (c) MOBAC developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package mobac.utilities; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; import java.util.Locale; import java.util.PropertyResourceBundle; import java.util.ResourceBundle; import java.util.ResourceBundle.Control; import mobac.Main; import mobac.program.model.Settings; public class I18nUtils { // MP: return application's resource strings private static ResourceBundle STRING_RESOURCE = null; public static String localizedStringForKey(String key, Object... args) { if (STRING_RESOURCE == null) I18nUtils.updateLocalizedStringFormSettings(); String str = null; try { str = STRING_RESOURCE.getString(key); if (args.length > 0) str = String.format(str, args); } catch (Exception e) { str = key; } if (str == null) { // always return a valid string str = ""; } return str; } public static synchronized void updateLocalizedStringFormSettings() { Settings settings = Settings.getInstance(); // force to use Simplify-Chinese Localeļ¼Œ will update later Locale locale = null; if (settings != null) { locale = new Locale(settings.localeLanguage, settings.localeCountry); } else { locale = Locale.getDefault(); } STRING_RESOURCE = ResourceBundle.getBundle("mobac.resources.text.localize", locale, new UTF8Control()); } /** * http://stackoverflow.com/questions/4659929/how-to-use-utf-8-in-resource-properties-with-resourcebundle */ public static class UTF8Control extends Control { public ResourceBundle newBundle(String baseName, Locale locale, String format, ClassLoader loader, boolean reload) throws IllegalAccessException, InstantiationException, IOException { // The below is a copy of the default implementation. String bundleName = toBundleName(baseName, locale); String resourceName = toResourceName(bundleName, "properties"); ResourceBundle bundle = null; InputStream stream = null; if (reload) { URL url = loader.getResource(resourceName); if (url != null) { URLConnection connection = url.openConnection(); if (connection != null) { connection.setUseCaches(false); stream = connection.getInputStream(); } } } else { stream = loader.getResourceAsStream(resourceName); } if (stream != null) { try { // Only this line is changed to make it to read properties files as UTF-8. bundle = new PropertyResourceBundle(new InputStreamReader(stream, Charsets.UTF_8)); } finally { stream.close(); } } return bundle; } } public static InputStream getI18nResourceAsStream(String name, String extension) { Settings s = Settings.getInstance(); String country = s.localeCountry; String language = s.localeLanguage; InputStream in; in = Main.class.getResourceAsStream(String.format("%s_%s_%s.%s", name, language, country, extension)); if (in != null) return in; in = Main.class.getResourceAsStream(String.format("%s_%s.%s", name, language, extension)); if (in != null) return in; in = Main.class.getResourceAsStream(String.format("%s.%s", name, extension)); return in; } }