/** * Copyright (c) 2012-2016 Marsha Chechik, Alessio Di Sandro, Michalis Famelis, * Rick Salay. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Alessio Di Sandro - Implementation. */ package edu.toronto.cs.se.modelepedia.statemachine.util; import edu.toronto.cs.se.modelepedia.statemachine.*; import org.eclipse.emf.common.notify.Adapter; import org.eclipse.emf.common.notify.Notifier; import org.eclipse.emf.common.notify.impl.AdapterFactoryImpl; import org.eclipse.emf.ecore.EObject; /** * <!-- begin-user-doc --> * The <b>Adapter Factory</b> for the model. * It provides an adapter <code>createXXX</code> method for each class of the model. * <!-- end-user-doc --> * @see edu.toronto.cs.se.modelepedia.statemachine.StateMachinePackage * @generated */ public class StateMachineAdapterFactory extends AdapterFactoryImpl { /** * The cached model package. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected static StateMachinePackage modelPackage; /** * Creates an instance of the adapter factory. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public StateMachineAdapterFactory() { if (modelPackage == null) { modelPackage = StateMachinePackage.eINSTANCE; } } /** * Returns whether this factory is applicable for the type of the object. * <!-- begin-user-doc --> * This implementation returns <code>true</code> if the object is either the model's package or is an instance object of the model. * <!-- end-user-doc --> * @return whether this factory is applicable for the type of the object. * @generated */ @Override public boolean isFactoryForType(Object object) { if (object == modelPackage) { return true; } if (object instanceof EObject) { return ((EObject)object).eClass().getEPackage() == modelPackage; } return false; } /** * The switch that delegates to the <code>createXXX</code> methods. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected StateMachineSwitch<Adapter> modelSwitch = new StateMachineSwitch<Adapter>() { @Override public Adapter caseStateMachine(StateMachine object) { return createStateMachineAdapter(); } @Override public Adapter caseFiringElement(FiringElement object) { return createFiringElementAdapter(); } @Override public Adapter caseAbstractState(AbstractState object) { return createAbstractStateAdapter(); } @Override public Adapter caseState(State object) { return createStateAdapter(); } @Override public Adapter caseInitialState(InitialState object) { return createInitialStateAdapter(); } @Override public Adapter caseFinalState(FinalState object) { return createFinalStateAdapter(); } @Override public Adapter caseTransition(Transition object) { return createTransitionAdapter(); } @Override public Adapter caseStateAction(StateAction object) { return createStateActionAdapter(); } @Override public Adapter defaultCase(EObject object) { return createEObjectAdapter(); } }; /** * Creates an adapter for the <code>target</code>. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param target the object to adapt. * @return the adapter for the <code>target</code>. * @generated */ @Override public Adapter createAdapter(Notifier target) { return modelSwitch.doSwitch((EObject)target); } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.StateMachine <em>State Machine</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.StateMachine * @generated */ public Adapter createStateMachineAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.FiringElement <em>Firing Element</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.FiringElement * @generated */ public Adapter createFiringElementAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.AbstractState <em>Abstract State</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.AbstractState * @generated */ public Adapter createAbstractStateAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.State <em>State</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.State * @generated */ public Adapter createStateAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.InitialState <em>Initial State</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.InitialState * @generated */ public Adapter createInitialStateAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.FinalState <em>Final State</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.FinalState * @generated */ public Adapter createFinalStateAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.Transition <em>Transition</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.Transition * @generated */ public Adapter createTransitionAdapter() { return null; } /** * Creates a new adapter for an object of class '{@link edu.toronto.cs.se.modelepedia.statemachine.StateAction <em>State Action</em>}'. * <!-- begin-user-doc --> * This default implementation returns null so that we can easily ignore cases; * it's useful to ignore a case when inheritance will catch all the cases anyway. * <!-- end-user-doc --> * @return the new adapter. * @see edu.toronto.cs.se.modelepedia.statemachine.StateAction * @generated */ public Adapter createStateActionAdapter() { return null; } /** * Creates a new adapter for the default case. * <!-- begin-user-doc --> * This default implementation returns null. * <!-- end-user-doc --> * @return the new adapter. * @generated */ public Adapter createEObjectAdapter() { return null; } } //StateMachineAdapterFactory