/** * Copyright (c) 2012-2016 Marsha Chechik, Alessio Di Sandro, Michalis Famelis, * Rick Salay. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Alessio Di Sandro - Implementation. */ package edu.toronto.cs.se.modelepedia.statemachine; import org.eclipse.emf.ecore.EFactory; /** * <!-- begin-user-doc --> * The <b>Factory</b> for the model. * It provides a create method for each non-abstract class of the model. * <!-- end-user-doc --> * @see edu.toronto.cs.se.modelepedia.statemachine.StateMachinePackage * @generated */ public interface StateMachineFactory extends EFactory { /** * The singleton instance of the factory. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ StateMachineFactory eINSTANCE = edu.toronto.cs.se.modelepedia.statemachine.impl.StateMachineFactoryImpl.init(); /** * Returns a new object of class '<em>State Machine</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State Machine</em>'. * @generated */ StateMachine createStateMachine(); /** * Returns a new object of class '<em>State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State</em>'. * @generated */ State createState(); /** * Returns a new object of class '<em>Initial State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Initial State</em>'. * @generated */ InitialState createInitialState(); /** * Returns a new object of class '<em>Final State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Final State</em>'. * @generated */ FinalState createFinalState(); /** * Returns a new object of class '<em>Transition</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Transition</em>'. * @generated */ Transition createTransition(); /** * Returns a new object of class '<em>State Action</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State Action</em>'. * @generated */ StateAction createStateAction(); /** * Returns the package supported by this factory. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return the package supported by this factory. * @generated */ StateMachinePackage getStateMachinePackage(); } //StateMachineFactory