package com.lfk.justweengine.drawable.Bone; import com.lfk.justweengine.drawable.Sprite.BaseSprite; import com.lfk.justweengine.drawable.Sprite.FrameType; import com.lfk.justweengine.engine.Engine; /** * 骨骼精灵 * 坐标为相对坐标 * Created by Administrator on 2016/4/30. */ public class BoneSprite extends BaseSprite { public BoneGroupSprite parentGroup; /** * @param engine * @param w * @param h * @param columns */ public BoneSprite(Engine engine, int w, int h, int columns) { super(engine, w, h, columns); } public BoneSprite(Engine engine) { super(engine); } public BoneSprite(Engine engine, int w, int h, FrameType type) { super(engine, w, h, type); } public void setParentGroup(BoneGroupSprite parentGroup) { this.parentGroup = parentGroup; } }