package com.lfk.justweengine.drawable.Bone;
import com.lfk.justweengine.drawable.Sprite.BaseSprite;
import com.lfk.justweengine.drawable.Sprite.FrameType;
import com.lfk.justweengine.engine.Engine;
/**
* 骨骼精灵
* 坐标为相对坐标
* Created by Administrator on 2016/4/30.
*/
public class BoneSprite extends BaseSprite {
public BoneGroupSprite parentGroup;
/**
* @param engine
* @param w
* @param h
* @param columns
*/
public BoneSprite(Engine engine, int w, int h, int columns) {
super(engine, w, h, columns);
}
public BoneSprite(Engine engine) {
super(engine);
}
public BoneSprite(Engine engine, int w, int h, FrameType type) {
super(engine, w, h, type);
}
public void setParentGroup(BoneGroupSprite parentGroup) {
this.parentGroup = parentGroup;
}
}