package com.lfk.justweengine.anim; /** * 旋转动画 * * @author liufengkai * Created by liufengkai on 15/11/29. */ public class SpinAnimation extends BaseAnim { private float angleDist, velocity; public SpinAnimation(float velocity) { animating = true; angleDist = 0.0f; this.velocity = velocity; } @Override public float adjustRotation(float ori) { float modified = ori; float fullCircle = (float) (2.0 * Math.PI); angleDist += velocity; if (angleDist > fullCircle) animating = false; modified += velocity; return modified; } }