package com.lfk.justweengine.anim;
/**
* 旋转动画
*
* @author liufengkai
* Created by liufengkai on 15/11/29.
*/
public class SpinAnimation extends BaseAnim {
private float angleDist, velocity;
public SpinAnimation(float velocity) {
animating = true;
angleDist = 0.0f;
this.velocity = velocity;
}
@Override
public float adjustRotation(float ori) {
float modified = ori;
float fullCircle = (float) (2.0 * Math.PI);
angleDist += velocity;
if (angleDist > fullCircle)
animating = false;
modified += velocity;
return modified;
}
}