package com.gdxjam.utils;
public class EntityCategory {
public static final short UNIT = 0x0001;
public static final short SQUAD = 0x0002;
public static final short RESOURCE = 0x0004;
public static final short PROJECTILE = 0x0008;
public static final short MOTHERSHIP = 0x0010;
public static final short WALL = 0x0020;
public static final short GRAPHICS = 0x0040;
public static final short GUN = 0x00080;
}