package com.gdxjam.utils; public class EntityCategory { public static final short UNIT = 0x0001; public static final short SQUAD = 0x0002; public static final short RESOURCE = 0x0004; public static final short PROJECTILE = 0x0008; public static final short MOTHERSHIP = 0x0010; public static final short WALL = 0x0020; public static final short GRAPHICS = 0x0040; public static final short GUN = 0x00080; }