package com.fdangelo.circleworld; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class MainActivity extends AndroidApplication { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration(); cfg.useGL20 = true; initialize(new MyGdxGame(), cfg); } }