package hunternif.mc.atlas.util; /** * A general class that can be marked dirty so that some sort of persistence * mechanism know it should save it. * @author Hunternif */ public abstract class SaveData { private boolean dirty; protected void markDirty() { this.dirty = true; } public void setDirty(boolean value) { this.dirty = value; } public boolean isDirty() { return this.dirty; } }