/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.touchexample; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.Drawable; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; public class TouchExampleView extends View { private Drawable mIcon; private float mPosX; private float mPosY; private VersionedGestureDetector mDetector; private float mScaleFactor = 1.f; public TouchExampleView(Context context) { this(context, null, 0); } public TouchExampleView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public TouchExampleView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mIcon = context.getResources().getDrawable(R.drawable.icon); mIcon.setBounds(0, 0, mIcon.getIntrinsicWidth(), mIcon.getIntrinsicHeight()); mDetector = VersionedGestureDetector.newInstance(context, new GestureCallback()); } @Override public boolean onTouchEvent(MotionEvent ev) { mDetector.onTouchEvent(ev); return true; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.save(); canvas.translate(mPosX, mPosY); canvas.scale(mScaleFactor, mScaleFactor); mIcon.draw(canvas); canvas.restore(); } private class GestureCallback implements VersionedGestureDetector.OnGestureListener { public void onDrag(float dx, float dy) { mPosX += dx; mPosY += dy; invalidate(); } public void onScale(float scaleFactor) { mScaleFactor *= scaleFactor; // Don't let the object get too small or too large. mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f)); invalidate(); } } }