package com.me.adventures.characters;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import com.me.adventures.main.AdventuresOfManuel;
public class Arbol extends ObjetoDelJuego {
public Arbol(AdventuresOfManuel adventures, Vector2 posicion) {
super(adventures, posicion);
Textura = adventures.getManager().get("Miscelanea/Arbol.png", Texture.class);
}
@Override
public void draw(SpriteBatch batch) {
batch.draw(Textura, posicion.x, posicion.y, bordes.height, bordes.width);
}
@Override
public void update() {}
// Getters and Setters ------------------------------------------------------------------------
}