/************************************************************************** * Copyright 2013 by Trixt0r * (https://github.com/Trixt0r, Heinrich Reich, e-mail: trixter16@web.de) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ***************************************************************************/ package com.brashmonkey.spriter.mergers; import com.brashmonkey.spriter.file.Reference; import com.brashmonkey.spriter.objects.SpriterObject; import com.discobeard.spriter.dom.AnimationObject; import com.discobeard.spriter.dom.AnimationObjectRef; import com.discobeard.spriter.dom.Key; public class SpriterObjectMerger implements ISpriterMerger<AnimationObjectRef, Key, SpriterObject> { public SpriterObject merge(AnimationObjectRef ref, Key key) { AnimationObject obj = key.getObject().get(0); SpriterObject spriterObject = new SpriterObject(); spriterObject.setId(ref.getId().intValue()); spriterObject.setParentId((ref.getParent() == null) ? -1 : ref.getParent().intValue()); spriterObject.setTimeline(ref.getTimeline().intValue()); spriterObject.setAngle(obj.getAngle().floatValue()); spriterObject.setRef(new Reference(obj.getFolder(),obj.getFile())); spriterObject.setPivotX(obj.getPivotX().floatValue()); spriterObject.setPivotY(obj.getPivotY().floatValue()); spriterObject.setX(obj.getX().floatValue()); spriterObject.setY(obj.getY().floatValue()); spriterObject.setZIndex(ref.getZIndex()); spriterObject.setSpin(key.getSpin()); spriterObject.setAlpha(obj.getA().floatValue()); spriterObject.setScaleX(obj.getScaleX().floatValue()); spriterObject.setScaleY(obj.getScaleY().floatValue()); return spriterObject; } }