/**************************************************************************
* Copyright 2013 by Trixt0r
* (https://github.com/Trixt0r, Heinrich Reich, e-mail: trixter16@web.de)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
***************************************************************************/
package com.brashmonkey.spriter.mergers;
import com.brashmonkey.spriter.file.Reference;
import com.brashmonkey.spriter.objects.SpriterObject;
import com.discobeard.spriter.dom.AnimationObject;
import com.discobeard.spriter.dom.AnimationObjectRef;
import com.discobeard.spriter.dom.Key;
public class SpriterObjectMerger implements ISpriterMerger<AnimationObjectRef, Key, SpriterObject> {
public SpriterObject merge(AnimationObjectRef ref, Key key) {
AnimationObject obj = key.getObject().get(0);
SpriterObject spriterObject = new SpriterObject();
spriterObject.setId(ref.getId().intValue());
spriterObject.setParentId((ref.getParent() == null) ? -1 : ref.getParent().intValue());
spriterObject.setTimeline(ref.getTimeline().intValue());
spriterObject.setAngle(obj.getAngle().floatValue());
spriterObject.setRef(new Reference(obj.getFolder(),obj.getFile()));
spriterObject.setPivotX(obj.getPivotX().floatValue());
spriterObject.setPivotY(obj.getPivotY().floatValue());
spriterObject.setX(obj.getX().floatValue());
spriterObject.setY(obj.getY().floatValue());
spriterObject.setZIndex(ref.getZIndex());
spriterObject.setSpin(key.getSpin());
spriterObject.setAlpha(obj.getA().floatValue());
spriterObject.setScaleX(obj.getScaleX().floatValue());
spriterObject.setScaleY(obj.getScaleY().floatValue());
return spriterObject;
}
}