package org.reunionemu.jreunion.game;
/**
* @author Aidamina
* @license http://reunion.googlecode.com/svn/trunk/license.txt
* Item wrapper for Inventory
*/
public class InventoryItem {
private Item<?> item = null;
private InventoryPosition position = null;
public InventoryItem(Item<?> item, InventoryPosition position) {
setItem(item);
setPosition(position);
}
public Item<?> getItem() {
return item;
}
public void setItem(Item<?> item){
this.item = item;
}
public InventoryPosition getPosition() {
return position;
}
public void setPosition(InventoryPosition position) {
this.position = position;
}
public int getSizeX() {
return item.getType().getSizeX();
}
public int getSizeY() {
return item.getType().getSizeY();
}
}