/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Note: originally released under the GNU LGPL v2.1, * but rereleased by the original author under the ASF license (above). */ package com.navercorp.pinpoint.common.util.apache; /** * <p>A hash map that uses primitive ints for the key rather than objects.</p> * * <p>Note that this class is for internal optimization purposes only, and may * not be supported in future releases of Apache Commons Lang. Utilities of * this sort may be included in future releases of Apache Commons Collections.</p> * * @author Apache Software Foundation * @author Justin Couch * @author Alex Chaffee (alex@apache.org) * @since 2.0 * @version $Revision$ * @see java.util.HashMap */ public class IntHashMap<T> { /** * The hash table data. */ private transient Entry table[]; /** * The total number of entries in the hash table. */ private transient int count; /** * The table is rehashed when its size exceeds this threshold. (The * value of this field is (int)(capacity * loadFactor).) * * @serial */ private int threshold; /** * The load factor for the hashtable. * * @serial */ private final float loadFactor; /** * <p>Innerclass that acts as a datastructure to create a new entry in the * table.</p> */ private static class Entry<T> { final int hash; final int key; // TODO not read; seems to be always same as hash T value; Entry<T> next; /** * <p>Create a new entry with the given values.</p> * * @param hash The code used to hash the object with * @param key The key used to enter this in the table * @param value The value for this key * @param next A reference to the next entry in the table */ protected Entry(int hash, int key, T value, Entry<T> next) { this.hash = hash; this.key = key; this.value = value; this.next = next; } } /** * <p>Constructs a new, empty hashtable with a default capacity and load * factor, which is <code>20</code> and <code>0.75</code> respectively.</p> */ public IntHashMap() { this(20, 0.75f); } /** * <p>Constructs a new, empty hashtable with the specified initial capacity * and default load factor, which is <code>0.75</code>.</p> * * @param initialCapacity the initial capacity of the hashtable. * @throws IllegalArgumentException if the initial capacity is less * than zero. */ public IntHashMap(int initialCapacity) { this(initialCapacity, 0.75f); } /** * <p>Constructs a new, empty hashtable with the specified initial * capacity and the specified load factor.</p> * * @param initialCapacity the initial capacity of the hashtable. * @param loadFactor the load factor of the hashtable. * @throws IllegalArgumentException if the initial capacity is less * than zero, or if the load factor is nonpositive. */ public IntHashMap(int initialCapacity, float loadFactor) { super(); if (initialCapacity < 0) { throw new IllegalArgumentException("Illegal Capacity: " + initialCapacity); } if (loadFactor <= 0) { throw new IllegalArgumentException("Illegal Load: " + loadFactor); } if (initialCapacity == 0) { initialCapacity = 1; } this.loadFactor = loadFactor; table = new Entry[initialCapacity]; threshold = (int) (initialCapacity * loadFactor); } /** * <p>Returns the number of keys in this hashtable.</p> * * @return the number of keys in this hashtable. */ public int size() { return count; } /** * <p>Tests if this hashtable maps no keys to values.</p> * * @return <code>true</code> if this hashtable maps no keys to values; * <code>false</code> otherwise. */ public boolean isEmpty() { return count == 0; } /** * <p>Returns the value to which the specified key is mapped in this map.</p> * * @param key a key in the hashtable. * @return the value to which the key is mapped in this hashtable; * <code>null</code> if the key is not mapped to any value in * this hashtable. * @see #put(int, T) */ public T get(int key) { Entry<T> tab[] = table; int hash = key; int index = (hash & 0x7FFFFFFF) % tab.length; for (Entry<T> e = tab[index]; e != null; e = e.next) { if (e.hash == hash) { return e.value; } } return null; } /** * <p>Increases the capacity of and internally reorganizes this * hashtable, in order to accommodate and access its entries more * efficiently.</p> * * <p>This method is called automatically when the number of keys * in the hashtable exceeds this hashtable's capacity and load * factor.</p> */ protected void rehash() { int oldCapacity = table.length; Entry<T> oldMap[] = table; int newCapacity = oldCapacity * 2 + 1; Entry<T> newMap[] = new Entry[newCapacity]; threshold = (int) (newCapacity * loadFactor); table = newMap; for (int i = oldCapacity; i-- > 0;) { for (Entry<T> old = oldMap[i]; old != null;) { Entry<T> e = old; old = old.next; int index = (e.hash & 0x7FFFFFFF) % newCapacity; e.next = newMap[index]; newMap[index] = e; } } } /** * <p>Maps the specified <code>key</code> to the specified * <code>value</code> in this hashtable. The key cannot be * <code>null</code>. </p> * * <p>The value can be retrieved by calling the <code>get</code> method * with a key that is equal to the original key.</p> * * @param key the hashtable key. * @param value the value. * @return the previous value of the specified key in this hashtable, * or <code>null</code> if it did not have one. * @throws NullPointerException if the key is <code>null</code>. * @see #get(int) */ public T put(int key, T value) { // Makes sure the key is not already in the hashtable. Entry<T> tab[] = table; int hash = key; int index = (hash & 0x7FFFFFFF) % tab.length; for (Entry<T> e = tab[index]; e != null; e = e.next) { if (e.hash == hash) { T old = e.value; e.value = value; return old; } } if (count >= threshold) { // Rehash the table if the threshold is exceeded rehash(); tab = table; index = (hash & 0x7FFFFFFF) % tab.length; } // Creates the new entry. Entry<T> e = new Entry<T>(hash, key, value, tab[index]); tab[index] = e; count++; return null; } }