/* * Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved. * * This software is open source. * See the bottom of this file for the licence. */ package org.orbeon.dom4j.rule; import org.orbeon.dom4j.Document; import org.orbeon.dom4j.Element; import org.orbeon.dom4j.Node; import org.orbeon.dom4j.XPath; import java.util.Iterator; import java.util.List; /** * <p> * <code>Stylesheet</code> implements an XSLT stylesheet such that rules can * be added to the stylesheet and the stylesheet can be applied to a source * document or node. * </p> * * @author <a href="mailto:james.strachan@metastuff.com">James Strachan </a> * @version $Revision: 1.14 $ */ public class Stylesheet { private RuleManager ruleManager = new RuleManager(); /** Holds value of property mode. */ private String modeName; /** * Creates a new empty stylesheet. */ public Stylesheet() { } /** * Add a rule to this stylesheet. * * @param rule * the rule to add */ public void addRule(Rule rule) { ruleManager.addRule(rule); } /** * Removes the specified rule from this stylesheet. * * @param rule * the rule to remove */ public void removeRule(Rule rule) { ruleManager.removeRule(rule); } /** * Runs this stylesheet on the given input which should be either a Node or * a List of Node objects. * * @param input * the input to run this stylesheet on * * @throws Exception * if something goes wrong */ public void run(Object input) throws Exception { run(input, this.modeName); } public void run(Object input, String mode) throws Exception { if (input instanceof Node) { run((Node) input, mode); } else if (input instanceof List) { run((List) input, mode); } } public void run(List list) throws Exception { run(list, this.modeName); } public void run(List list, String mode) throws Exception { for (int i = 0, size = list.size(); i < size; i++) { Object object = list.get(i); if (object instanceof Node) { run((Node) object, mode); } } } public void run(Node node) throws Exception { run(node, this.modeName); } public void run(Node node, String mode) throws Exception { Mode mod = ruleManager.getMode(mode); mod.fireRule(node); } /** * Processes the result of the xpath expression. The xpath expression is * evaluated against the provided input object. * * @param input * the input object * @param xpath * the xpath expression * @throws Exception * if something goes wrong */ public void applyTemplates(Object input, XPath xpath) throws Exception { applyTemplates(input, xpath, this.modeName); } /** * Processes the result of the xpath expression in the given mode. The xpath * expression is evaluated against the provided input object. * * @param input * the input object * @param xpath * the xpath expression * @param mode * the mode * @throws Exception * if something goes wrong */ public void applyTemplates(Object input, XPath xpath, String mode) throws Exception { Mode mod = ruleManager.getMode(mode); List list = xpath.selectNodes(input); Iterator it = list.iterator(); while (it.hasNext()) { Node current = (Node) it.next(); mod.fireRule(current); } } /** * Processes the result of the xpath expression. The xpath expression is * evaluated against the provided input object. * * @param input * the input object * @param xpath * the xpath expression * @throws Exception * if something goes wrong * @deprecated Use {@link Stylesheet#applyTemplates(Object, XPath)}instead. */ public void applyTemplates(Object input, org.orbeon.jaxen.XPath xpath) throws Exception { applyTemplates(input, xpath, this.modeName); } /** * Processes the result of the xpath expression in the given mode. The xpath * expression is evaluated against the provided input object. * * @param input * the input object * @param xpath * the xpath expression * @param mode * the mode * @throws Exception * if something goes wrong * @deprecated Use {@link Stylesheet#applyTemplates(Object, XPath, String)} * instead. */ public void applyTemplates(Object input, org.orbeon.jaxen.XPath xpath, String mode) throws Exception { Mode mod = ruleManager.getMode(mode); List list = xpath.selectNodes(input); Iterator it = list.iterator(); while (it.hasNext()) { Node current = (Node) it.next(); mod.fireRule(current); } } /** * If input is a <code>Node</code>, this will processes all of the * children of that node. If input is a <code>List</code> of * <code>Nodes</code>s, these nodes will be iterated and all children of * each node will be processed. * * @param input * the input object, this can either be a <code>Node</code> or * a <code>List</code> * @throws Exception * if something goes wrong */ public void applyTemplates(Object input) throws Exception { applyTemplates(input, this.modeName); } /** * Processes the input object in the given mode. If input is a * <code>Node</code>, this will processes all of the children of that * node. If input is a <code>List</code> of <code>Nodes</code>s, these * nodes will be iterated and all children of each node will be processed. * * @param input * the input object, this can either be a <code>Node</code> or * a <code>List</code> * @param mode * the mode * @throws Exception * if something goes wrong */ public void applyTemplates(Object input, String mode) throws Exception { Mode mod = ruleManager.getMode(mode); if (input instanceof Element) { // iterate through all children Element element = (Element) input; for (int i = 0, size = element.nodeCount(); i < size; i++) { Node node = element.node(i); mod.fireRule(node); } } else if (input instanceof Document) { // iterate through all children Document document = (Document) input; for (int i = 0, size = document.nodeCount(); i < size; i++) { Node node = document.node(i); mod.fireRule(node); } } else if (input instanceof List) { List list = (List) input; for (int i = 0, size = list.size(); i < size; i++) { Object object = list.get(i); if (object instanceof Element) { applyTemplates((Element) object, mode); } else if (object instanceof Document) { applyTemplates((Document) object, mode); } } } } public void clear() { ruleManager.clear(); } // Properties // ------------------------------------------------------------------------- /** * DOCUMENT ME! * * @return the name of the mode the stylesheet uses by default */ public String getModeName() { return modeName; } /** * Sets the name of the mode that the stylesheet uses by default. * * @param modeName * DOCUMENT ME! */ public void setModeName(String modeName) { this.modeName = modeName; } /** * DOCUMENT ME! * * @return the default value-of action which is used in the default rules * for the pattern "text()|@" */ public Action getValueOfAction() { return ruleManager.getValueOfAction(); } /** * Sets the default value-of action which is used in the default rules for * the pattern "text()|@" * * @param valueOfAction * DOCUMENT ME! */ public void setValueOfAction(Action valueOfAction) { ruleManager.setValueOfAction(valueOfAction); } } /* * Redistribution and use of this software and associated documentation * ("Software"), with or without modification, are permitted provided that the * following conditions are met: * * 1. Redistributions of source code must retain copyright statements and * notices. Redistributions must also contain a copy of this document. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. The name "DOM4J" must not be used to endorse or promote products derived * from this Software without prior written permission of MetaStuff, Ltd. For * written permission, please contact dom4j-info@metastuff.com. * * 4. Products derived from this Software may not be called "DOM4J" nor may * "DOM4J" appear in their names without prior written permission of MetaStuff, * Ltd. DOM4J is a registered trademark of MetaStuff, Ltd. * * 5. Due credit should be given to the DOM4J Project - http://www.dom4j.org * * THIS SOFTWARE IS PROVIDED BY METASTUFF, LTD. AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL METASTUFF, LTD. OR ITS CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved. */