/* * Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved. * * This software is open source. * See the bottom of this file for the licence. */ package org.orbeon.dom4j; import java.util.Iterator; import java.util.List; /** * <p> * <code>Branch</code> interface defines the common behaviour for Nodes which * can contain child nodes (content) such as XML elements and documents. This * interface allows both elements and documents to be treated in a polymorphic * manner when changing or navigating child nodes (content). * </p> * * @author <a href="mailto:jstrachan@apache.org">James Strachan </a> * @version $Revision: 1.32 $ */ public interface Branch extends Node { /** * Returns the <code>Node</code> at the specified index position. * * @param index * the index of the node to return. * * @return the <code>Node</code> at the specified position. * * @throws IndexOutOfBoundsException * if the index is out of range (index < 0 || index >= * {@link Branch#nodeCount()}). */ Node node(int index) throws IndexOutOfBoundsException; /** * Returns the index of the given node if it is a child node of this branch * or -1 if the given node is not a child node. * * @param node * the content child node to find. * * @return the index of the given node starting at 0 or -1 if the node is * not a child node of this branch */ int indexOf(Node node); /** * Returns the number of <code>Node</code> instances that this branch * contains. * * @return the number of nodes this branch contains */ int nodeCount(); /** * Returns the element of the given ID attribute value. If this tree is * capable of understanding which attribute value should be used for the ID * then it should be used, otherwise this method should return null. * * @param elementID * DOCUMENT ME! * * @return DOCUMENT ME! */ Element elementByID(String elementID); /** * <p> * Returns the content nodes of this branch as a backed {@link List}so that * the content of this branch may be modified directly using the * {@link List}interface. The <code>List</code> is backed by the * <code>Branch</code> so that changes to the list are reflected in the * branch and vice versa. * </p> * * @return the nodes that this branch contains as a <code>List</code> */ List content(); /** * Returns an iterator through the content nodes of this branch * * @return an iterator through the content nodes of this branch */ Iterator nodeIterator(); /** * Sets the contents of this branch as a <code>List</code> of * <code>Node</code> instances. * * @param content * is the list of nodes to use as the content for this branch. */ void setContent(List content); /** * Appends the content of the given branch to this branch instance. This * method behaves like the {@link * java.util.Collection#addAll(java.util.Collection)} method. * * @param branch * is the branch whose content will be added to me. */ void appendContent(Branch branch); /** * Clears the content for this branch, removing any <code>Node</code> * instances this branch may contain. */ void clearContent(); /** * <p> * Returns a list of all the processing instructions in this branch. The * list is backed by this branch so that changes to the list will be * reflected in the branch but the reverse is not the case. * </p> * * @return a backed list of the processing instructions */ List processingInstructions(); /** * <p> * Returns a list of the processing instructions for the given target. The * list is backed by this branch so that changes to the list will be * reflected in the branch but the reverse is not the case. * </p> * * @param target * DOCUMENT ME! * * @return a backed list of the processing instructions */ List processingInstructions(String target); /** * DOCUMENT ME! * * @param target * DOCUMENT ME! * * @return the processing instruction for the given target */ ProcessingInstruction processingInstruction(String target); /** * Sets all the processing instructions for this branch * * @param listOfPIs * DOCUMENT ME! */ void setProcessingInstructions(List listOfPIs); /** * Adds a new <code>Element</code> node with the given name to this branch * and returns a reference to the new node. * * @param name * is the name for the <code>Element</code> node. * * @return the newly added <code>Element</code> node. */ Element addElement(String name); /** * Adds a new <code>Element</code> node with the given {@link QName}to * this branch and returns a reference to the new node. * * @param qname * is the qualified name for the <code>Element</code> node. * * @return the newly added <code>Element</code> node. */ Element addElement(QName qname); /** * Adds a new <code>Element</code> node with the given qualified name and * namespace URI to this branch and returns a reference to the new node. * * @param qualifiedName * is the fully qualified name of the Element * @param namespaceURI * is the URI of the namespace to use * * @return the newly added <code>Element</code> node. */ Element addElement(String qualifiedName, String namespaceURI); /** * Removes the processing instruction for the given target if it exists * * @param target * DOCUMENT ME! * * @return true if a processing instruction was removed else false */ boolean removeProcessingInstruction(String target); /** * Adds the given <code>Node</code> or throws {@link IllegalAddException} * if the given node is not of a valid type. This is a polymorphic method * which will call the typesafe method for the node type such as * add(Element) or add(Comment). * * @param node * is the given node to add */ void add(Node node); /** * Adds the given <code>Comment</code> to this branch. If the given node * already has a parent defined then an <code>IllegalAddException</code> * will be thrown. * * @param comment * is the comment to be added */ void add(Comment comment); /** * Adds the given <code>Element</code> to this branch. If the given node * already has a parent defined then an <code>IllegalAddException</code> * will be thrown. * * @param element * is the element to be added */ void add(Element element); /** * Adds the given <code>ProcessingInstruction</code> to this branch. If * the given node already has a parent defined then an * <code>IllegalAddException</code> will be thrown. * * @param pi * is the processing instruction to be added */ void add(ProcessingInstruction pi); /** * Removes the given <code>Node</code> if the node is an immediate child * of this branch. If the given node is not an immediate child of this * branch then the {@link Node#detach()}method should be used instead. This * is a polymorphic method which will call the typesafe method for the node * type such as remove(Element) or remove(Comment). * * @param node * is the given node to be removed * * @return true if the node was removed */ boolean remove(Node node); /** * Removes the given <code>Comment</code> if the node is an immediate * child of this branch. If the given node is not an immediate child of this * branch then the {@link Node#detach()}method should be used instead. * * @param comment * is the comment to be removed * * @return true if the comment was removed */ boolean remove(Comment comment); /** * Removes the given <code>Element</code> if the node is an immediate * child of this branch. If the given node is not an immediate child of this * branch then the {@link Node#detach()}method should be used instead. * * @param element * is the element to be removed * * @return true if the element was removed */ boolean remove(Element element); /** * Removes the given <code>ProcessingInstruction</code> if the node is an * immediate child of this branch. If the given node is not an immediate * child of this branch then the {@link Node#detach()}method should be used * instead. * * @param pi * is the processing instruction to be removed * * @return true if the processing instruction was removed */ boolean remove(ProcessingInstruction pi); /** * Puts all <code>Text</code> nodes in the full depth of the sub-tree * underneath this <code>Node</code>, including attribute nodes, into a * "normal" form where only structure (e.g., elements, comments, processing * instructions, CDATA sections, and entity references) separates * <code>Text</code> nodes, i.e., there are neither adjacent * <code>Text</code> nodes nor empty <code>Text</code> nodes. This can * be used to ensure that the DOM view of a document is the same as if it * were saved and re-loaded, and is useful when operations (such as XPointer * lookups) that depend on a particular document tree structure are to be * used.In cases where the document contains <code>CDATASections</code>, * the normalize operation alone may not be sufficient, since XPointers do * not differentiate between <code>Text</code> nodes and * <code>CDATASection</code> nodes. * * @since DOM Level 2 */ void normalize(); } /* * Redistribution and use of this software and associated documentation * ("Software"), with or without modification, are permitted provided that the * following conditions are met: * * 1. Redistributions of source code must retain copyright statements and * notices. Redistributions must also contain a copy of this document. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. The name "DOM4J" must not be used to endorse or promote products derived * from this Software without prior written permission of MetaStuff, Ltd. For * written permission, please contact dom4j-info@metastuff.com. * * 4. Products derived from this Software may not be called "DOM4J" nor may * "DOM4J" appear in their names without prior written permission of MetaStuff, * Ltd. DOM4J is a registered trademark of MetaStuff, Ltd. * * 5. Due credit should be given to the DOM4J Project - http://www.dom4j.org * * THIS SOFTWARE IS PROVIDED BY METASTUFF, LTD. AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL METASTUFF, LTD. OR ITS CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved. */