/* * $Id: JavaFunction.java,v 1.6 2006-12-22 14:06:40 thiago Exp $ * Copyright (C) 2003-2007 Kepler Project. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package org.keplerproject.luajava; /** * JavaFunction is a class that can be used to implement a Lua function in Java. * JavaFunction is an abstract class, so in order to use it you must extend this * class and implement the <code>execute</code> method. This <code>execute</code> * method is the method that will be called when you call the function from Lua. * To register the JavaFunction in Lua use the method <code>register(String name)</code>. */ public abstract class JavaFunction { /** * This is the state in which this function will exist. */ protected LuaState L; /** * This method is called from Lua. Any parameters can be taken with * <code>getParam</code>. A reference to the JavaFunctionWrapper itself is * always the first parameter received. Values passed back as results * of the function must be pushed onto the stack. * @return The number of values pushed onto the stack. */ public abstract int execute() throws LuaException; /** * Constructor that receives a LuaState. * @param L LuaState object associated with this JavaFunction object */ public JavaFunction(LuaState L) { this.L = L; } /** * Returns a parameter received from Lua. Parameters are numbered from 1. * A reference to the JavaFunction itself is always the first parameter * received (the same as <code>this</code>). * @param idx Index of the parameter. * @return Reference to parameter. * @see LuaObject */ public LuaObject getParam(int idx) { return L.getLuaObject(idx); } /** * Register a JavaFunction with a given name. This method registers in a * global variable the JavaFunction specified. * @param name name of the function. */ public void register(String name) throws LuaException { synchronized (L) { L.pushJavaFunction(this); L.setGlobal(name); } } }