/*
*
* Copyright (C) 2007-2015 Licensed to the Comunes Association (CA) under
* one or more contributor license agreements (see COPYRIGHT for details).
* The CA licenses this file to you under the GNU Affero General Public
* License version 3, (the "License"); you may not use this file except in
* compliance with the License. This file is part of kune.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package cc.kune.common.client.ui;
import com.google.gwt.user.client.Timer;
import com.google.gwt.user.client.ui.IsWidget;
import com.google.gwt.user.client.ui.UIObject;
// TODO: Auto-generated Javadoc
/**
* Source:
* http://stackoverflow.com/questions/2316590/blink-flash-effect-or-animation
* -in-gwt
*
* @author vjrj@ourproject.org (Vicente J. Ruiz Jurado)
*/
/**
* @author vjrj
*
*/
/**
* @author vjrj
*
*/
public class BlinkAnimation {
/** The blink. */
private boolean blink;
/** The interval. */
private final int interval;
/** The iteration. */
private int iteration;
/** The stop iter. */
private int stopIter;
/** The timer. */
private final Timer timer;
/**
* Instantiates a new blink animation.
*
* @param obj the obj
*/
public BlinkAnimation(final UIObject obj) {
this(obj, 200);
}
/**
* Instantiates a new blink animation.
*
* @param obj the object to animate
* @param interval between blinks
*/
public BlinkAnimation(final UIObject obj, final int interval) {
this.interval = interval;
timer = new Timer() {
@Override
public void run() {
if (!blink) {
obj.addStyleDependentName("blink");
iteration++;
} else {
obj.removeStyleDependentName("blink");
if (iteration == stopIter) {
timer.cancel();
}
}
blink = !blink;
}
};
}
/**
* Animate till {@link BlinkAnimation#stop() }.
*/
public void animate() {
animate(-1);
}
/**
* Animate.
*
* @param numTimes to blink (3, 4, ... etc)
*/
public void animate(final int numTimes) {
iteration = 0;
stopIter = numTimes;
blink = false;
timer.scheduleRepeating(interval);
}
/**
* Stop the animation now.
*/
public void stop() {
timer.cancel();
}
}