/*************************************************************************** * Copyright 2006-2016 by Christian Ihle * * contact@kouchat.net * * * * This file is part of KouChat. * * * * KouChat is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version. * * * * KouChat is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with KouChat. * * If not, see <http://www.gnu.org/licenses/>. * ***************************************************************************/ package net.usikkert.kouchat.ui; import net.usikkert.kouchat.misc.User; /** * This interface is used by other layers to communicate directly with * the private chat window for a user, without needing to know which kind * of user interface is behind. * * @author Christian Ihle */ public interface PrivateChatWindow { /** * Adds a new line of text to the private chat area, in the specified color. * * @param message The text to add to the private chat. * @param color The color to show the text in. */ void appendToPrivateChat(String message, int color); /** * Gets the user this private chat is connected to. * * @return The user of this private chat. */ User getUser(); /** * Gets the full contents of the private chat area. * * @return The text in the chat. */ String getChatText(); /** * Removes the text in the chat area. */ void clearChatText(); /** * Hides or shows the private chat window. * * @param visible True to show the window, false to hide. */ void setVisible(boolean visible); /** * Checks if the window is visible at the moment. * * @return True if the window is visible. */ boolean isVisible(); /** * Gives the window a chance to change settings that depend on the away state of the user. */ void updateAwayState(); /** * Gives the window a chance to update after the user logged off. */ void setLoggedOff(); /** * Gives the window a chance to update after a change to user information. */ void updateUserInformation(); /** * Checks if the window is focused at the moment. * * @return True if the window is focused. */ boolean isFocused(); }