/* * Copyright 2016 Red Hat, Inc. and/or its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.kie.workbench.common.stunner.core.client.canvas; import org.kie.workbench.common.stunner.core.command.CommandResult; import org.kie.workbench.common.stunner.core.diagram.Diagram; import org.uberfire.mvp.ParameterizedCommand; public interface CanvasHandler<D extends Diagram, C extends Canvas> { /** * Sets the handled canvas instance. */ CanvasHandler<D, C> handle(final C canvas); /** * Loads a diagram.instance (depends on each implementation which state, such as index/es, rules etc should * be kept) and draws it in the handled canvas. * @param diagram The Diagram instance to load and draw into the handled canvas. * @param loadCallback A parametrized callback as this operation can be asynchronous, eg: calling third party * endpoints or using the client-server bus application bug in order to perform initializations. * This operation returns the errors or the violated constraint occurred during the execution, if any. */ void draw(final D diagram, final ParameterizedCommand<CommandResult<?>> loadCallback); /** * The managed diagram instance. */ D getDiagram(); /** * The managed canvas instance. */ C getCanvas(); /** * Clears the canvas and the the diagram's state, but does not destroy this handler instance. * It can further be re-initialized in order to handle other canvas/diagram instances. */ CanvasHandler<D, C> clear(); /** * Destroys whatever canvas handler state is present and all its members' states, it will be no longer used. */ void destroy(); }