/*
* Copyright 2017 Red Hat, Inc. and/or its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.kie.workbench.common.stunner.core.client.api;
import org.kie.workbench.common.stunner.core.client.session.ClientSession;
import org.kie.workbench.common.stunner.core.client.session.ClientSessionFactory;
import org.kie.workbench.common.stunner.core.diagram.Diagram;
/**
* A singleton instance for each application's client that handles the different Stunner's sessions on client side.
* Four operations describe the lifecycle for the Stunner's client sessions:
* <ul>
* <li>When a session is opened, its canvas controls, listeners and other behaviours should be constructed,
* registered and enabled, although each implementation can provide its own behaviours</li>
* <li>When a session is destroyed, its canvas controls, listeners and other behaviours should be removed and
* destroyed. The session will no longer be paused/resumed.</li>
* <li>A session is paused when the client does not interact with any of the components that the
* session aggregates. Implementations can do some memory cleans, if necessary.</li>
* <li>A session is resumed when the client does interact again with any of the components that the paused
* session aggregates. Implementations can activate again whatever previously disabled when pausing
* here, if necessary.</li>
* </ul>
*/
public interface SessionManager {
/**
* Returns the factory instance for the given session type.and targeted for the given Diagram type..
*/
<D extends Diagram, S extends ClientSession> ClientSessionFactory<S> getSessionFactory(final D diagram,
final Class<S> sessionType);
/**
* Returns the current active session.
*/
<S extends ClientSession> S getCurrentSession();
/**
* Opens the session <code>session</code>.
*/
<S extends ClientSession> void open(final S session);
/**
* Pause the current session.
*/
void pause();
/**
* Resume the session <code>session</code> and pause the current one, if any.
*/
<S extends ClientSession> void resume(final S session);
/**
* Destroys the current active session (do not destroys this manager instance!).
*/
void destroy();
}