/*
* JABM - Java Agent-Based Modeling Toolkit
* Copyright (C) 2013 Steve Phelps
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*/
package net.sourceforge.jabm.mixing;
import java.io.Serializable;
import java.util.ArrayList;
import net.sourceforge.jabm.Population;
import net.sourceforge.jabm.SimulationController;
import net.sourceforge.jabm.agent.Agent;
import net.sourceforge.jabm.agent.AgentList;
import net.sourceforge.jabm.event.AgentArrivalEvent;
import net.sourceforge.jabm.event.SimEvent;
import org.apache.log4j.Logger;
import org.springframework.beans.factory.annotation.Required;
import cern.jet.random.engine.RandomEngine;
/**
* All agents arrive simultaneously at the simulation. The agents
* are shuffled into a random order prior to scheduling the AgentArrivalEvent.
* @author Steve Phelps
*
*/
public class RandomRobinAgentMixer implements AgentMixer, Serializable {
protected RandomEngine prng;
public static final ArrayList<Agent> EMPTY_LIST = new ArrayList<Agent>(0);
static Logger logger = Logger.getLogger(RandomRobinAgentMixer.class);
public RandomRobinAgentMixer() {
}
public RandomRobinAgentMixer(RandomEngine prng) {
this.prng = prng;
}
public void invokeInteractions(AgentList group, SimulationController model) {
group.shuffle(prng);
for (Agent agent : group.getAgents()) {
AgentArrivalEvent event =
new AgentArrivalEvent(model, agent, EMPTY_LIST);
model.fireEvent(event);
// agent.interact(new ArrayList<Agent>(0));
}
}
public void invokeAgentInteractions(Population population, SimulationController scheduler) {
invokeInteractions(population.getAgentList(), scheduler);
}
public void eventOccurred(SimEvent event) {
}
public RandomEngine getPrng() {
return prng;
}
@Required
public void setPrng(RandomEngine prng) {
this.prng = prng;
}
}