/* * JABM - Java Agent-Based Modeling Toolkit * Copyright (C) 2013 Steve Phelps * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. */ package net.sourceforge.jabm.mixing; import java.io.Serializable; import java.util.ArrayList; import net.sourceforge.jabm.Population; import net.sourceforge.jabm.SimulationController; import net.sourceforge.jabm.agent.Agent; import net.sourceforge.jabm.agent.AgentList; import net.sourceforge.jabm.event.AgentArrivalEvent; import net.sourceforge.jabm.event.SimEvent; import org.apache.log4j.Logger; import org.springframework.beans.factory.annotation.Required; import cern.jet.random.engine.RandomEngine; /** * All agents arrive simultaneously at the simulation. The agents * are shuffled into a random order prior to scheduling the AgentArrivalEvent. * @author Steve Phelps * */ public class RandomRobinAgentMixer implements AgentMixer, Serializable { protected RandomEngine prng; public static final ArrayList<Agent> EMPTY_LIST = new ArrayList<Agent>(0); static Logger logger = Logger.getLogger(RandomRobinAgentMixer.class); public RandomRobinAgentMixer() { } public RandomRobinAgentMixer(RandomEngine prng) { this.prng = prng; } public void invokeInteractions(AgentList group, SimulationController model) { group.shuffle(prng); for (Agent agent : group.getAgents()) { AgentArrivalEvent event = new AgentArrivalEvent(model, agent, EMPTY_LIST); model.fireEvent(event); // agent.interact(new ArrayList<Agent>(0)); } } public void invokeAgentInteractions(Population population, SimulationController scheduler) { invokeInteractions(population.getAgentList(), scheduler); } public void eventOccurred(SimEvent event) { } public RandomEngine getPrng() { return prng; } @Required public void setPrng(RandomEngine prng) { this.prng = prng; } }