/*
* JABM - Java Agent-Based Modeling Toolkit
* Copyright (C) 2013 Steve Phelps
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*/
package net.sourceforge.jabm.mixing;
import java.io.Serializable;
import java.util.ArrayList;
import net.sourceforge.jabm.Population;
import net.sourceforge.jabm.SimulationController;
import net.sourceforge.jabm.agent.Agent;
import net.sourceforge.jabm.agent.AgentList;
import net.sourceforge.jabm.event.AgentArrivalEvent;
import net.sourceforge.jabm.event.SimEvent;
import org.apache.log4j.Logger;
import cern.jet.random.engine.RandomEngine;
/**
* With this mixer, on any given time step an agent arrival event is generated
* with a given probability. The agent is picked uniformly at random from the
* group.
*
* @author Steve Phelps
*/
public class RandomArrivalAgentMixer implements AgentMixer, Serializable {
protected RandomEngine prng;
/**
* The probability with which an agent arrives at the simulation on any
* given tick.
*/
protected double arrivalProbability = 1.0;
public static final ArrayList<Agent> EMPTY_LIST = new ArrayList<Agent>(0);
static Logger logger = Logger.getLogger(RandomArrivalAgentMixer.class);
public RandomArrivalAgentMixer(RandomEngine prng) {
this.prng = prng;
}
public RandomArrivalAgentMixer() {
this(null);
}
public void invokeInteractions(AgentList group,
SimulationController simulation) {
if (group.size() > 0 && prng.nextDouble() <= arrivalProbability) {
int n = group.size() - 1;
int agentIndex = (int) Math.round(prng.nextDouble() * n);
Agent agent = group.get(agentIndex);
fireAgentArrivalEvent(agent, group, simulation);
}
}
public void fireAgentArrivalEvent(Agent agent, AgentList group,
SimulationController simulation) {
simulation.fireEvent(new AgentArrivalEvent(simulation, agent,
EMPTY_LIST));
}
public void invokeAgentInteractions(Population population,
SimulationController simulation) {
invokeInteractions(population.getAgentList(), simulation);
}
public void eventOccurred(SimEvent event) {
}
public RandomEngine getPrng() {
return prng;
}
public void setPrng(RandomEngine prng) {
this.prng = prng;
}
public double getArrivalProbability() {
return arrivalProbability;
}
/**
* Configure the probability with which an agent will arrive in any given
* tick.
*/
public void setArrivalProbability(double arrivalProbability) {
this.arrivalProbability = arrivalProbability;
}
}