/** * Copyright (C) 2013 Colorado School of Mines * * This file is part of the Interface Software Development Kit (SDK). * * The InterfaceSDK is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * The InterfaceSDK is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with the InterfaceSDK. If not, see <http://www.gnu.org/licenses/>. */ package edu.mines.acmX.exhibit.stdlib.graphics; import org.apache.logging.log4j.*; /** * This class keeps track of the sprites location on disk, transforms, position velocity etc. * <p/> * <p/> * Created with IntelliJ IDEA. * User: jzeimen * Date: 10/20/12 * Time: 9:37 PM * To change this template use File | Settings | File Templates. */ public class Sprite { private static final Logger logger = LogManager.getLogger(Sprite.class); Coordinate location; private String fileName; public Sprite(String fileName, int x, int y) { this.location = new Coordinate(x,y); this.fileName = fileName; setImage(fileName); } public void setImage(String fileName) { this.fileName = fileName; } public void setY(int y) { location.setLocation(location.getX(), y); } public void setX(int x) { location.setLocation(x, location.getY()); } public int getX() { return (int) Math.round(location.getX()); } public int getY() { return (int) Math.round(location.getY()); } /** * Gets the icon image filename. * return {String} */ public String getImageFilename() { return fileName; } /** * Checks to see if a given point is within the bounds of the sprite * * @param x * @param y * @return public boolean isPointInside(int x, int y) { if (x >= getX() - (GameConstants.SPRITE_X_OFFSET) && x <= getX() + GameConstants.SPRITE_X_OFFSET) { if (y >= getY() - (GameConstants.SPRITE_Y_OFFSET) && y <= getY() + (GameConstants.SPRITE_Y_OFFSET)) { return true; } } return false; } */ public Coordinate getPosition(){ return location; } public synchronized void setPosition(Coordinate loc) { this.location.setLocation(loc); } }