/** * H2GIS is a library that brings spatial support to the H2 Database Engine * <http://www.h2database.com>. H2GIS is developed by CNRS * <http://www.cnrs.fr/>. * * This code is part of the H2GIS project. H2GIS is free software; * you can redistribute it and/or modify it under the terms of the GNU * Lesser General Public License as published by the Free Software Foundation; * version 3.0 of the License. * * H2GIS is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details <http://www.gnu.org/licenses/>. * * * For more information, please consult: <http://www.h2gis.org/> * or contact directly: info_at_h2gis.org */ package org.h2gis.utilities.jts_utils; import com.vividsolutions.jts.geom.Coordinate; import com.vividsolutions.jts.geom.Triangle; import com.vividsolutions.jts.math.Vector3D; import org.junit.Test; import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertNull; /** * @author Nicolas Fortin */ public class CoordinateUtilsTest { /** * Test intersection of two lines with infinite ends */ @Test public void testIntersection() { Triangle tri = new Triangle(new Coordinate(2, 2, 1), new Coordinate(6, 1, 2), new Coordinate(4, 4, 0)); Coordinate i = new Coordinate(4,2); assertEquals(new Coordinate(4, 1.5), CoordinateUtils.vectorIntersection(tri.p0, new Vector3D(tri.p0, tri.p1),i, new Vector3D(0, -0.01, 0))); // Line behind other vector assertNull(CoordinateUtils.vectorIntersection(tri.p1, new Vector3D(tri.p1, tri.p2),i, new Vector3D(0, -0.01, 0))); // Reverse i direction assertEquals(new Coordinate(4, 4), CoordinateUtils.vectorIntersection(tri.p1, new Vector3D(tri.p1, tri.p2),i, new Vector3D(0, 0.01, 0))); // Line behind other vector assertNull(CoordinateUtils.vectorIntersection(tri.p0, new Vector3D(tri.p0, tri.p1), i, new Vector3D(0.1, 0.01, 0))); assertEquals(tri.p0, CoordinateUtils.vectorIntersection(tri.p1, new Vector3D(tri.p1, tri.p0), tri.p2, new Vector3D(tri.p2, tri.p0))); } @Test public void testTriangleSlope() { Triangle tri = new Triangle(new Coordinate(2, 2, 0), new Coordinate(6, 1, 0), new Coordinate(4, 4, 0)); Vector3D slope = TriMarkers.getSteepestVector(TriMarkers.getNormalVector(tri), 1e-12); assertEquals(0, slope.getZ(), 1e-12); tri = new Triangle(new Coordinate(0, 0, 0), new Coordinate(4, 0, 0), new Coordinate(2, 3, 1)); slope = TriMarkers.getSteepestVector(TriMarkers.getNormalVector(tri), 1e-12); assertEquals(0, slope.getX(), 0.001); assertEquals(-0.948, slope.getY(), 0.001); assertEquals(-0.316, slope.getZ(), 0.001); } }