/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at * trunk/opends/resource/legal-notices/OpenDS.LICENSE * or https://OpenDS.dev.java.net/OpenDS.LICENSE. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at * trunk/opends/resource/legal-notices/OpenDS.LICENSE. If applicable, * add the following below this CDDL HEADER, with the fields enclosed * by brackets "[]" replaced with your own identifying information: * Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END * * * Copyright 2008-2009 Sun Microsystems, Inc. */ package org.opends.server.replication.server; import java.util.ArrayList; import static org.opends.server.loggers.debug.DebugLogger.*; import org.opends.server.loggers.debug.DebugTracer; import java.util.List; import java.util.Set; import org.opends.server.replication.common.AssuredMode; import org.opends.server.replication.common.ChangeNumber; import org.opends.server.replication.protocol.AckMsg; /** * This class holds every info needed about the expected acks for a received * update message requesting assured replication with Safe Read sub-mode. * It also includes info/routines for constructing the final ack to be sent to * the sender of the update message. */ public class SafeReadExpectedAcksInfo extends ExpectedAcksInfo { /** * The tracer object for the debug logger. */ private static final DebugTracer TRACER = getTracer(); // Did some servers go in timeout when the matching update was sent ? private boolean hasTimeout = false; // Were some servers in wrong status when the matching update was sent ? private boolean hasWrongStatus = false; // Did some servers make an error replaying the sent matching update ? private boolean hasReplayError = false; // The list of server ids that had errors for the sent matching update // Each server id of the list had one of the // 3 possible errors (timeout, wrong status or replay error) private List<Integer> failedServers = new ArrayList<Integer>(); /** * Number of servers we want an ack from and from which we received the ack. * Said differently: the number of servers in expectedServersAckStatus whose * value is true. When this value reaches the size of expectedServersAckStatus * we can compute an ack message (based on info in this object), to be * returned to the (requester) server that sent us an assured update message. */ private int numKnownAckStatus = 0; /** * Creates a new SafeReadExpectedAcksInfo. * @param changeNumber The change number of the assured update message * @param requesterServerHandler The server that sent the assured update * message * @param expectedServers The list of servers we want an ack from (they are * in normal status and have the same group id as us) * @param wrongStatusServers The list of all servers already detected in * wrongStatus (degraded status) to keep trace of the error for the future * returning ack we gonna compute */ public SafeReadExpectedAcksInfo(ChangeNumber changeNumber, ServerHandler requesterServerHandler, List<Integer> expectedServers, List<Integer> wrongStatusServers) { super(changeNumber, requesterServerHandler, AssuredMode.SAFE_READ_MODE, expectedServers); // Keep track of potential servers detected in wrong status if (wrongStatusServers.size() > 0) { hasWrongStatus = true; failedServers = wrongStatusServers; } } /** * Sets the timeout marker for the future update ack. * @param hasTimeout True if some timeout occurred */ public void setHasTimeout(boolean hasTimeout) { this.hasTimeout = hasTimeout; } /** * Sets the wrong status marker for the future update ack. * @param hasWrongStatus True if some servers were in wrong status */ public void setHasWrongStatus(boolean hasWrongStatus) { this.hasWrongStatus = hasWrongStatus; } /** * Sets the replay error marker for the future update ack. * @param hasReplayError True if some servers had errors replaying the change */ public void setHasReplayError(boolean hasReplayError) { this.hasReplayError = hasReplayError; } /** * Gets the timeout marker for the future update ack. * @return The timeout marker for the future update ack. */ public boolean hasTimeout() { return hasTimeout; } /** * Gets the wrong status marker for the future update ack. * @return hasWrongStatus The wrong status marker for the future update ack. */ public boolean hasWrongStatus() { return hasWrongStatus; } /** * Gets the replay error marker for the future update ack. * @return hasReplayError The replay error marker for the future update ack. */ public boolean hasReplayError() { return hasReplayError; } /** * {@inheritDoc} */ public boolean processReceivedAck(ServerHandler ackingServer, AckMsg ackMsg) { // Get the ack status for the matching server int ackingServerId = ackingServer.getServerId(); boolean ackReceived = expectedServersAckStatus.get(ackingServerId); if (ackReceived) { // Sanity check: this should never happen if (debugEnabled()) TRACER.debugInfo("Received unexpected ack from server id: " + ackingServerId + " ack message: " + ackMsg); return false; } else { // Analyze received ack and update info for the ack to be later computed // accordingly boolean someErrors = false; if (ackMsg.hasTimeout()) { hasTimeout = true; someErrors = true; } if (ackMsg.hasWrongStatus()) { hasWrongStatus = true; someErrors = true; } if (ackMsg.hasReplayError()) { hasReplayError = true; someErrors = true; } if (someErrors) { failedServers.addAll(ackMsg.getFailedServers()); } // Mark this ack received for the server expectedServersAckStatus.put(ackingServerId, true); numKnownAckStatus++; } return (numKnownAckStatus == expectedServersAckStatus.size()); } /** * {@inheritDoc} */ public AckMsg createAck(boolean timeout) { AckMsg ack = new AckMsg(changeNumber); // Fill collected errors info ack.setHasTimeout(hasTimeout); ack.setHasWrongStatus(hasWrongStatus); ack.setHasReplayError(hasReplayError); if (timeout) { // Force anyway timeout flag if requested ack.setHasTimeout(true); // Add servers that did not respond in time Set<Integer> serverIds = expectedServersAckStatus.keySet(); serversInTimeout = new ArrayList<Integer>(); // Use next loop to fill it for (int serverId : serverIds) { boolean ackReceived = expectedServersAckStatus.get(serverId); if (!ackReceived) { if (!failedServers.contains(serverId)) { failedServers.add(serverId); serversInTimeout.add(serverId); } } } } ack.setFailedServers(failedServers); return ack; } }