/*******************************************************************************
* Copyright (c) 2000, 2010, 2012 IBM Corporation, Gerhardt Informatics Kft. and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
* Gerhardt Informatics Kft. - GEFGWT port
*******************************************************************************/
package org.eclipse.swt.graphics;
import org.eclipse.swt.internal.SerializableCompatibility;
/**
* Instances of this class represent places on the (x, y) coordinate plane.
* <p>
* The coordinate space for rectangles and points is considered to have
* increasing values downward and to the right from its origin making this the
* normal, computer graphics oriented notion of (x, y) coordinates rather than
* the strict mathematical one.
* </p>
* <p>
* The hashCode() method in this class uses the values of the public fields to
* compute the hash value. When storing instances of the class in hashed
* collections, do not modify these fields after the object has been inserted.
* </p>
* <p>
* Application code does <em>not</em> need to explicitly release the resources
* managed by each instance when those instances are no longer required, and
* thus no <code>dispose()</code> method is provided.
* </p>
*
* @see Rectangle
* @see <a href="http://www.eclipse.org/swt/">Sample code and further
* information</a>
*/
public final class Point implements SerializableCompatibility {
/**
* the x coordinate of the point
*/
public int x;
/**
* the y coordinate of the point
*/
public int y;
static final long serialVersionUID = 3257002163938146354L;
/**
* Constructs a new point with the given x and y coordinates.
*
* @param x
* the x coordinate of the new point
* @param y
* the y coordinate of the new point
*/
public Point(int x, int y) {
this.x = x;
this.y = y;
}
/**
* Compares the argument to the receiver, and returns true if they represent
* the <em>same</em> object using a class specific comparison.
*
* @param object
* the object to compare with this object
* @return <code>true</code> if the object is the same as this object and
* <code>false</code> otherwise
*
* @see #hashCode()
*/
public boolean equals(Object object) {
if (object == this)
return true;
if (!(object instanceof Point))
return false;
Point p = (Point) object;
return (p.x == this.x) && (p.y == this.y);
}
/**
* Returns an integer hash code for the receiver. Any two objects that
* return <code>true</code> when passed to <code>equals</code> must return
* the same value for this method.
*
* @return the receiver's hash
*
* @see #equals(Object)
*/
public int hashCode() {
return x ^ y;
}
/**
* Returns a string containing a concise, human-readable description of the
* receiver.
*
* @return a string representation of the point
*/
public String toString() {
return "Point {" + x + ", " + y + "}"; //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
}
}