/******************************************************************************* * Copyright (c) 2000, 2010, 2012 IBM Corporation, Gerhardt Informatics Kft. and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Gerhardt Informatics Kft. - GEFGWT port *******************************************************************************/ package org.eclipse.swt.graphics; import org.eclipse.swt.internal.SerializableCompatibility; /** * Instances of this class represent places on the (x, y) coordinate plane. * <p> * The coordinate space for rectangles and points is considered to have * increasing values downward and to the right from its origin making this the * normal, computer graphics oriented notion of (x, y) coordinates rather than * the strict mathematical one. * </p> * <p> * The hashCode() method in this class uses the values of the public fields to * compute the hash value. When storing instances of the class in hashed * collections, do not modify these fields after the object has been inserted. * </p> * <p> * Application code does <em>not</em> need to explicitly release the resources * managed by each instance when those instances are no longer required, and * thus no <code>dispose()</code> method is provided. * </p> * * @see Rectangle * @see <a href="http://www.eclipse.org/swt/">Sample code and further * information</a> */ public final class Point implements SerializableCompatibility { /** * the x coordinate of the point */ public int x; /** * the y coordinate of the point */ public int y; static final long serialVersionUID = 3257002163938146354L; /** * Constructs a new point with the given x and y coordinates. * * @param x * the x coordinate of the new point * @param y * the y coordinate of the new point */ public Point(int x, int y) { this.x = x; this.y = y; } /** * Compares the argument to the receiver, and returns true if they represent * the <em>same</em> object using a class specific comparison. * * @param object * the object to compare with this object * @return <code>true</code> if the object is the same as this object and * <code>false</code> otherwise * * @see #hashCode() */ public boolean equals(Object object) { if (object == this) return true; if (!(object instanceof Point)) return false; Point p = (Point) object; return (p.x == this.x) && (p.y == this.y); } /** * Returns an integer hash code for the receiver. Any two objects that * return <code>true</code> when passed to <code>equals</code> must return * the same value for this method. * * @return the receiver's hash * * @see #equals(Object) */ public int hashCode() { return x ^ y; } /** * Returns a string containing a concise, human-readable description of the * receiver. * * @return a string representation of the point */ public String toString() { return "Point {" + x + ", " + y + "}"; //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ } }