/* * Copyright (C) 2014 GG-Net GmbH - Oliver Günther * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package eu.ggnet.dwoss.report; import java.text.NumberFormat; import javafx.scene.control.TableCell; import javafx.scene.paint.Color; /** * * @author pascal.perau */ public class CurrencyCell extends TableCell<TableLine, Double> { public CurrencyCell() { } @Override protected void updateItem(Double item, boolean empty) { // calling super here is very important - don't skip this! super.updateItem(item, empty); // format the number as if it were a monetary value using the // formatting relevant to the current locale. This would format // 43.68 as "$43.68", and -23.67 as "-$23.67" setText(item == null ? "" : NumberFormat.getCurrencyInstance().format(item)); // change the text fill based on whether it is positive (green) // or negative (red). If the cell is selected, the text will // always be white (so that it can be read against the blue // background), and if the value is zero, we'll make it black. if ( item != null ) { double value = item; setTextFill(isSelected() ? Color.WHITE : value == 0 ? Color.BLACK : value < 0 ? Color.RED : Color.GREEN); } } }