/* * Copyright 2015 Red Hat, Inc. and/or its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.drools.games; import javax.swing.*; import java.awt.*; public class GameFrame extends JFrame { private final Object redrawLock = new Object(); public GameFrame() throws HeadlessException { } public GameFrame(String title) throws HeadlessException { super(title); } @Override public void paint(Graphics g) { // this will iterate the children, calling paintComponent super.paint(g); Toolkit.getDefaultToolkit().sync(); } public void waitForPaint() { repaint(); } }