/* * Copyright (C) 2010 Teleal GmbH, Switzerland * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.teleal.cling.support.avtransport.impl.state; import org.teleal.cling.support.avtransport.lastchange.AVTransportVariable; import org.teleal.cling.support.model.AVTransport; import org.teleal.cling.support.model.SeekMode; import org.teleal.cling.support.model.TransportAction; import org.teleal.cling.support.model.TransportInfo; import org.teleal.cling.support.model.TransportState; import java.net.URI; import java.util.logging.Logger; /** * @author Christian Bauer */ public abstract class Playing<T extends AVTransport> extends AbstractState { final private static Logger log = Logger.getLogger(Playing.class.getName()); public Playing(T transport) { super(transport); } public void onEntry() { log.fine("Setting transport state to PLAYING"); getTransport().setTransportInfo( new TransportInfo( TransportState.PLAYING, getTransport().getTransportInfo().getCurrentTransportStatus(), getTransport().getTransportInfo().getCurrentSpeed() ) ); getTransport().getLastChange().setEventedValue( getTransport().getInstanceId(), new AVTransportVariable.TransportState(TransportState.PLAYING), new AVTransportVariable.CurrentTransportActions(getCurrentTransportActions()) ); } public abstract Class<? extends AbstractState> setTransportURI(URI uri, String metaData); public abstract Class<? extends AbstractState> stop(); public abstract Class<? extends AbstractState> play(String speed); public abstract Class<? extends AbstractState> pause(); public abstract Class<? extends AbstractState> next(); public abstract Class<? extends AbstractState> previous(); public abstract Class<? extends AbstractState> seek(SeekMode unit, String target); public TransportAction[] getCurrentTransportActions() { return new TransportAction[] { TransportAction.Stop, TransportAction.Play, TransportAction.Pause, TransportAction.Next, TransportAction.Previous, TransportAction.Seek }; } }