package ca.ubc.cs.spl.aspectPatterns.examples.state.java; /* -*- Mode: Java; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * This file is part of the design patterns project at UBC * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * either http://www.mozilla.org/MPL/ or http://aspectj.org/MPL/. * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is ca.ubc.cs.spl.aspectPatterns. * * For more details and the latest version of this code, please see: * http://www.cs.ubc.ca/labs/spl/projects/aodps.html * * Contributor(s): */ /** * Implements the driver for the State design pattern example.<p> * * Intent: <i>Allow an object to alter its behavior when its internal state * changes. The object will appear to change its class</i><p> * * Participating objects are <code>Queue</code> as <i>Context</i>, and * <code>QueueNormal</code>, <code>QueueEmpty</code>, and <code>QueueFull * </code> as <i>ConcreteState</i>s. The <i>State</i> interface is defined in * <code>QueueState</code>. This version implements an update-on-demand * logic (see GoF, implementation 1, page 308). The logic requires passing * the context to calls to methods defined on the state interface, and an * interface for context objects. The interface is defined in * <code>QueueContext</code>. * <p> * * This example of the State design pattern models a Queue ADT with * a limited capacity that has three different states: * <UL> * <LI>Empty: The queue is empty * <LI>Normal: The queue is neither empty nor full * <LI>Full: The queue is full (# of elements = capacity) * </UL> * The queue stores Objects. The following operations are defined on Queue: * <UL> * <LI><code>insert(Object)</code> Inserts a new Object into the queue * <LI><code>getFirst():Object</code> Returns the first element in the queue * <LI><code>removeFirst()</code> Removes the first elelemts from the queue * </UL> * These are the pattern roles: * <UL> * <LI>Queue: Context * <LI>QueueState: State interface * <LI>QueueEmpty: ConcreteState1 * <LI>QueueNormal: ConcreteState2 * <LI>QueueFull: ConcreteState3 * </UL> * This implementation passes the context as an argument to its method * calls to state objects, thus allowing for update on demand and removing * the constraint that Queue has to ask the states for the successor state * after each call. * * According to GoF, this implementation is generally more flexible than * having the state transitions fixed in the context object. Note however * that this approach results in a tight coupling of <i>ConcreteState</i>s * and <i>Context</i> objects. * * <p><i>This is the Java version.</i><p> * * @author Jan Hannemann * @author Gregor Kiczales * @version 1.1, 02/17/04 * * @see QueueContext * @see Queue * @see QueueState * @see QueueEmpty * @see QueueNormal * @see QueueFull */ public class Main { /** * Implements insertion into a queue. Prints out status messages. * * @param queue the queue to insert into * @param s the string to insert into the queue */ private static void testInsert(Queue queue, String s) { System.out.print(" Trying to insert ["+s+"] into the queue ... "); boolean status = queue.insert(s); if (status == true) { System.out.println("successful"); } else { System.out.println("NOT successful, queue probably full"); } } /** * Implements deletion from a queue. Prints out status messages. * * @param queue the queue to delete items from */ private static void testRemove(Queue queue) { System.out.print(" Trying to remove 1st element of the queue ... "); String item = (String) queue.getFirst(); boolean status = queue.removeFirst(); if (status == true) { System.out.println("successful: "+item); } else { System.out.println("NOT successful: "+item); } } /** * Implements the driver for the State design pattern example.<p> * * @param args the command line paramters, unused */ public static void main(String[] args) { System.out.println("Testing Pattern: State - STARTING\n"); Queue queue = new Queue(); testInsert(queue, "This "); testInsert(queue, "is "); testInsert(queue, "a "); testInsert(queue, "test"); System.out.println(); testRemove(queue); testRemove(queue); testRemove(queue); testRemove(queue); System.out.println("\nTesting Pattern: State - FINISHED"); } }