package ca.ubc.cs.spl.aspectPatterns.examples.command.java;
/* -*- Mode: Java; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* This file is part of the design patterns project at UBC
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* either http://www.mozilla.org/MPL/ or http://aspectj.org/MPL/.
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is ca.ubc.cs.spl.aspectPatterns.
*
* For more details and the latest version of this code, please see:
* http://www.cs.ubc.ca/labs/spl/projects/aodps.html
*
* Contributor(s):
*/
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
/**
* Implements the driver for the command design pattern example.<p>
*
* Intent: <i>Encapsulate a request as an object, thereby letting you
* parameterize clients with different requests, queue or log requests,
* and support undoable operations.</i><p>
*
* Participating objects are <code>Button</code>s as <i>Invoker</i>s,
* and a <code>ButtonCommand</code> and <code>ButtonCommand2</code> as
* two <i>ConcreteCommand</i>s.
*
* This example creates a simple GUI with three buttons. Each button has a
* command associated with it that is executed when the button is pressed.
* Button1 and button3 have the same command, button2 has a different one.
*
* <p><i>This is the Java version.</i><p>
*
* Both commands and invoker have to have pattern-related code.
*
* @author Jan Hannemann
* @author Gregor Kiczales
* @version 1.1, 02/06/04
*
* @see Button
* @see Command
* @see ButtonCommand
* @see Buttoncommand2
*/
public class Main {
/**
* This example creates a simple GUI with three buttons. Each button has a
* command associated with it that is executed when the button is pressed.
* Button1 and button3 have the same command, button2 has a different one.
*/
public static void main(String[] args) {
Button button1 = new Button("Print Date");
Button button2 = new Button("Command 1");
Button button3 = new Button("Command 2");
Command com1 = new ButtonCommand();
Command com2 = new ButtonCommand2();
JPanel pane = new JPanel();
pane.add(button1);
button1.setCommand(com1);
pane.add(button2);
button2.setCommand(com2);
pane.add(button3);
button3.setCommand(com1);
// Note: Can not have two commands.
// That is within the pattern specification
JFrame frame = new JFrame("Command Pattern Example");
frame.getContentPane().add(pane);
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {System.exit(0);}
});
frame.pack();
frame.setVisible(true);
}
}