package com.digiarea.closure.model.validation; import java.util.ArrayList; import javafx.scene.control.Control; /** * This interface provides for managing typed messages in a form. Typed messages * are messages associated with a type that indicates their severity (error, * warning, information). The interface is responsible for: * <ul> * <li>Bridging the concept of typed messages and control decorations</li> * <li>Adding one or more messages per control in a form</li> * <li>Rolling the local messages up to the form header</li> * <li>Adding one or more general messages to the form header</li> * </ul> * <p> * To use it in a form, do the following: * <ol> * <li>For each interactive control, add a listener to it to monitor user input</li> * <li>Every time the input changes, validate it. If there is a problem, add a * message with a unique key to the manager. If there is already a message with * the same key in the manager, its type and message text will be replaced (no * duplicates). Note that you add can messages with different keys to the same * control to track multiple problems with the user input.</li> * <li>If the problem has been cleared, remove the message using the key * (attempting to remove a message that is not in the manager is safe).</li> * <li>If something happens in the form that is not related to any control, use * the other <code>addMessage</code> method.</li> * </ol> * <p> * This interface should only be referenced. It must not be implemented or * extended. * </p> * * @since 3.3 * @see IMessageProvider * @see IManagedForm * @noimplement This interface is not intended to be implemented by clients. * @noextend This interface is not intended to be extended by clients. */ public interface IMessageManager { public ArrayList<MessageCategory> getCategories(); /** * Adds a message that should be associated with the provided control. Note * that subsequent calls using the same key will not result in duplicate * messages. Instead, the previous message with the same key will be * replaced with the new message. * * @param key * the unique message key * @param messageText * the message to add * @param data * an object for application use (can be <code>null</code>) * @param type * the message type * @param control * the control to associate the message with */ void addMessage(String categoryKey, Object key, String messageText, Object data, int type, Control control); /** * Removes the general message with the provided key. Does nothing if * message for the key does not exist. * * @param key * the key of the message to remove */ void removeMessage(Object key); /** * Removes all the general messages. If there are local messages associated * with controls, the replacement message may show up drawing user's * attention to these local messages. Otherwise, the container will clear * the message area. */ void removeMessages(); /** * Removes a keyed message associated with the provided control. Does * nothing if the message for that key does not exist. * * @param key * the id of the message to remove * @param control * the control the message is associated with */ void removeMessage(Object key, Control control); /** * Removes all the messages associated with the provided control. Does * nothing if there are no messages for this control. * * @param control * the control the messages are associated with */ void removeMessages(Control control); /** * Removes all the local field messages and all the general container * messages. */ void removeAllMessages(); /** * Updates the message container with the messages currently in the manager. * There are two scenarios in which a client may want to use this method: * <ol> * <li>When controls previously managed by this manager have been disposed.</li> * <li>When automatic update has been turned off.</li> * </ol> * In all other situations, the manager will keep the form in sync * automatically. * * @see #setAutoUpdate(boolean) */ void update(); /** * Controls whether the form is automatically updated when messages are * added or removed. By default, auto update is on. Clients can turn it off * prior to adding or removing a number of messages as a batch. Turning it * back on will trigger an update. * * @param enabled * sets the state of the automatic update */ void setAutoUpdate(boolean enabled); /** * Tests whether the form will be automatically updated when messages are * added or removed. * * @return <code>true</code> if auto update is active, <code>false</code> * otherwise. */ boolean isAutoUpdate(); /** * When message manager is used in context of a form, and there are * hyperlink listeners for messages in the header, the hyperlink event will * carry an object of type <code>IMessage[]</code> as an href. You can use * this method to create a summary text from this array consistent with the * tool tip used by the form header. * * @param messages * an array of messages * @return a textual representation of the messages with one message per * line. */ String createSummary(IMessage[] messages); }