package cc.blynk.server.handlers.common;
import io.netty.channel.ChannelHandlerContext;
import static cc.blynk.utils.BlynkByteBufUtil.ok;
/**
* The Blynk Project.
* Created by Dmitriy Dumanskiy.
* Created on 2/1/2015.
*
*/
public class PingLogic {
public static void messageReceived(ChannelHandlerContext ctx, int messageId) {
if (ctx.channel().isWritable()) {
ctx.writeAndFlush(ok(messageId), ctx.voidPromise());
}
}
}