package cc.blynk.server.handlers.common; import io.netty.channel.ChannelHandlerContext; import static cc.blynk.utils.BlynkByteBufUtil.ok; /** * The Blynk Project. * Created by Dmitriy Dumanskiy. * Created on 2/1/2015. * */ public class PingLogic { public static void messageReceived(ChannelHandlerContext ctx, int messageId) { if (ctx.channel().isWritable()) { ctx.writeAndFlush(ok(messageId), ctx.voidPromise()); } } }