package fi.hbp.angr;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.physics.box2d.BodyDef;
import com.badlogic.gdx.physics.box2d.FixtureDef;
/**
* Generic asset container for game objects and body factory classes.
*/
public class AssetContainer {
/**
* Texture for the body.
*/
public Texture texture;
/**
* BodyDef for the body.
*/
public BodyDef bd;
/**
* FixtureDef for the body.
*/
public FixtureDef fd;
}