package fi.hbp.angr; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.physics.box2d.BodyDef; import com.badlogic.gdx.physics.box2d.FixtureDef; /** * Generic asset container for game objects and body factory classes. */ public class AssetContainer { /** * Texture for the body. */ public Texture texture; /** * BodyDef for the body. */ public BodyDef bd; /** * FixtureDef for the body. */ public FixtureDef fd; }