package com.vdom.api;
import com.vdom.core.Game;
import com.vdom.core.MoveContext;
public interface ActionCard extends Card {
public int getAddActions();
public int getAddBuys();
public int getAddCards();
public int getAddGold();
public int getAddVictoryTokens();
public boolean isAttack();
public boolean isRuins();
public boolean isKnight();
public boolean isLooter();
public boolean trashForced();
public void play(Game game, MoveContext context);
}