package stray.animation;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.utils.Disposable;
public class LoopingAnimation extends OneTimeAnimation{
public LoopingAnimation(float delay, int count, String path, boolean usesRegion) {
super(delay, count, path, usesRegion);
start();
}
}