package stray.animation; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.utils.Disposable; public class LoopingAnimation extends OneTimeAnimation{ public LoopingAnimation(float delay, int count, String path, boolean usesRegion) { super(delay, count, path, usesRegion); start(); } }