package com.nerdscentral.audio.pitch; import java.util.List; import com.nerdscentral.audio.core.SFConstants; import com.nerdscentral.audio.core.SFSignal; import com.nerdscentral.sython.Caster; import com.nerdscentral.sython.SFPL_Operator; import com.nerdscentral.sython.SFPL_RuntimeException; /** * This filter is designed to be very stable indeed at low frequencies and never produce infinities, it is also asymetric * (filtering falling singals differently from rising). It is not supposed to be a nice audio filter but used for special * effects. See SF_Follow - the envelope follower. * * @author alexanderturner * */ public class SF_FollowingLowPass implements SFPL_Operator { private static final long serialVersionUID = 1L; class Follower { private final double attack_coef; private final double release_coef; private double envelope; Follower(double attack, double release) { attack_coef = Math.exp(Math.log(0.01) / (attack * SFConstants.SAMPLE_RATE * 0.001)); release_coef = Math.exp(Math.log(0.01) / (release * SFConstants.SAMPLE_RATE * 0.001)); envelope = 0.0; } double step(double in) { if (in > envelope) envelope = attack_coef * (envelope - in) + in; else envelope = release_coef * (envelope - in) + in; return envelope; } } @Override public String Word() { return Messages.getString("SF_FollowingLowPass.0"); //$NON-NLS-1$ } @Override public Object Interpret(Object input) throws SFPL_RuntimeException { List<Object> lin = Caster.makeBunch(input); double attack = Caster.makeDouble(lin.get(1)); double release = Caster.makeDouble(lin.get(2)); SFSignal signal = Caster.makeSFSignal(lin.get(0)); Follower fol = new Follower(attack, release); SFSignal ret = signal.replicateEmpty(); for (int index = 0; index < signal.getLength(); ++index) { ret.setSample(index, fol.step(signal.getSample(index))); } return ret; } }