package jo.util.jgl.obj.tri; final class JGLObjMeshTexture extends JGLObj { private int mMeshID; public JGLObjMeshTexture(int meshID, int textureID) { setMeshID(meshID); setTextureID(textureID); } public int getMeshID() { return mMeshID; } public void setMeshID(int meshID) { mMeshID = meshID; } }