package jo.util.jgl.obj.tri;
final class JGLObjMeshTexture extends JGLObj {
private int mMeshID;
public JGLObjMeshTexture(int meshID, int textureID) {
setMeshID(meshID);
setTextureID(textureID);
}
public int getMeshID() {
return mMeshID;
}
public void setMeshID(int meshID) {
mMeshID = meshID;
}
}