/* ********************************************************************** ** ** Copyright notice ** ** ** ** (c) 2005-2009 RSSOwl Development Team ** ** http://www.rssowl.org/ ** ** ** ** All rights reserved ** ** ** ** This program and the accompanying materials are made available under ** ** the terms of the Eclipse Public License v1.0 which accompanies this ** ** distribution, and is available at: ** ** http://www.rssowl.org/legal/epl-v10.html ** ** ** ** A copy is found in the file epl-v10.html and important notices to the ** ** license from the team is found in the textfile LICENSE.txt distributed ** ** in this package. ** ** ** ** This copyright notice MUST APPEAR in all copies of the file! ** ** ** ** Contributors: ** ** RSSOwl Development Team - initial API and implementation ** ** ** ** ********************************************************************** */ package org.rssowl.core.persist.event; import org.rssowl.core.persist.IEntity; import org.rssowl.core.persist.dao.DynamicDAO; import java.util.Set; /** * Instances of <code>EntityListener</code> can be used to be notified when a * certain <code>IEntity</code> is added, updated or deleted. Use the * <code>DynamicDAO</code> facade to register listeners. * * @author Ismael Juma (ismael@juma.me.uk) * @param <E> A subclass of <code>ModelEvent</code> * @param <T> A subclass of <code>IEntity</code> * @see DynamicDAO */ public interface EntityListener<E extends ModelEvent, T extends IEntity> { /** * Called when <code>IEntity</code>s have been added. * * <p> * Note that receivers of these events should _not_ update the entities * contained in {@code events} in the same thread. This may cause an exception * to be thrown or a deadlock to occur. If possible, updating the entities * from within handlers should be avoided altogether, but otherwise a separate * thread should be used for it. * </p> * * @param events A collection of <code>ModelEvent</code>s describing the * added entities. */ public void entitiesAdded(Set<E> events); /** * Called when <code>IEntity</code>s have been deleted. * * <p> * Note that receivers of these events should _not_ update the entities * contained in {@code events} in the same thread. This may cause an exception * to be thrown or a deadlock to occur. If possible, updating the entities * from within handlers should be avoided altogether, but otherwise a separate * thread should be used for it. * </p> * * @param events A collection of <code>ModelEvent</code>s describing the * deleted entities. */ public void entitiesDeleted(Set<E> events); /** * Called when <code>IEntity</code>s have been updated. * * <p> * Note that receivers of these events should _not_ update the entities * contained in {@code events} in the same thread. This may cause an exception * to be thrown or a deadlock to occur. If possible, updating the entities * from within handlers should be avoided altogether, but otherwise a separate * thread should be used for it. * </p> * * @param events A collection of <code>ModelEvent</code>s describing the * updated entities. */ public void entitiesUpdated(Set<E> events); }