package joshie.progression.helpers;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.model.ModelLoader;
public class RenderItemHelper {
private final static RenderItem itemRenderer = Minecraft.getMinecraft().getRenderItem();
public static void drawStack(ItemStack stack, int left, int top, float size) {
try {
GlStateManager.pushMatrix();
GlStateManager.scale(size, size, size);
GlStateManager.disableLighting();
GlStateManager.color(1F, 1F, 1F, 1F); //Forge: Reset color in case Items change it.
GlStateManager.enableBlend(); //Forge: Make sure blend is enabled else tabs show a white border.
GlStateManager.enableLighting();
GlStateManager.enableRescaleNormal();
RenderHelper.enableGUIStandardItemLighting();
Minecraft mc = Minecraft.getMinecraft();
itemRenderer.renderItemAndEffectIntoGUI(stack, (int) (left / size), (int) (top / size));
itemRenderer.renderItemOverlayIntoGUI(mc.fontRendererObj, stack, (int) (left / size), (int) (top / size), null);
RenderHelper.disableStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.enableAlpha();
GlStateManager.popMatrix();
} catch (Exception e) {}
}
public static void register(Item item, int meta, ModelResourceLocation location) {
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, meta, location);
ModelLoader.registerItemVariants(item, location);
}
}