package joshie.progression.api;
import net.minecraft.entity.player.EntityPlayer;
import java.util.Collection;
import java.util.UUID;
public interface IPlayerTeam {
/** Returns a set of players, including the owner, only includes online members **/
public Collection<EntityPlayer> getTeamEntities();
/** Returns true if this is a single player team instead of a team team **/
public boolean isSingle();
/** Returns true if conditions should check for one valid team **/
public boolean isTrueTeam();
/** Returns the uuid of the owner **/
public UUID getOwner();
}