/* * Copyright (C) 2014-2015 Gnat008 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package me.gnat008.perworldinventory.listeners.player; import me.gnat008.perworldinventory.BukkitService; import me.gnat008.perworldinventory.ConsoleLogger; import me.gnat008.perworldinventory.data.players.PWIPlayerManager; import me.gnat008.perworldinventory.groups.Group; import me.gnat008.perworldinventory.groups.GroupManager; import me.gnat008.perworldinventory.process.GameModeChangeProcess; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerGameModeChangeEvent; import javax.inject.Inject; public class PlayerGameModeChangeListener implements Listener { private BukkitService bukkitService; private GameModeChangeProcess process; private GroupManager groupManager; private PWIPlayerManager playerManager; @Inject PlayerGameModeChangeListener(BukkitService bukkitService, GameModeChangeProcess process, GroupManager groupManager, PWIPlayerManager playerManager) { this.bukkitService = bukkitService; this.process = process; this.groupManager = groupManager; this.playerManager = playerManager; } @EventHandler(priority = EventPriority.MONITOR) public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) { if (event.isCancelled()) { return; } Player player = event.getPlayer(); Group group = groupManager.getGroupFromWorld(player.getWorld().getName()); ConsoleLogger.debug("[GM PROCESS] Player '" + player.getName() + "' changed to GameMode '" + event.getNewGameMode().name() + "' in group '" + group.getName() + "'"); playerManager.addPlayer(player, group); bukkitService.runTaskLater(() -> process.processGameModeChange(player, event.getNewGameMode(), group), 1L); } }