/*
* Copyright (C) 2014-2015 Gnat008
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.gnat008.perworldinventory.listeners.player;
import me.gnat008.perworldinventory.BukkitService;
import me.gnat008.perworldinventory.ConsoleLogger;
import me.gnat008.perworldinventory.data.players.PWIPlayerManager;
import me.gnat008.perworldinventory.groups.Group;
import me.gnat008.perworldinventory.groups.GroupManager;
import me.gnat008.perworldinventory.process.GameModeChangeProcess;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import javax.inject.Inject;
public class PlayerGameModeChangeListener implements Listener {
private BukkitService bukkitService;
private GameModeChangeProcess process;
private GroupManager groupManager;
private PWIPlayerManager playerManager;
@Inject
PlayerGameModeChangeListener(BukkitService bukkitService, GameModeChangeProcess process,
GroupManager groupManager, PWIPlayerManager playerManager) {
this.bukkitService = bukkitService;
this.process = process;
this.groupManager = groupManager;
this.playerManager = playerManager;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
Group group = groupManager.getGroupFromWorld(player.getWorld().getName());
ConsoleLogger.debug("[GM PROCESS] Player '" + player.getName() + "' changed to GameMode '" +
event.getNewGameMode().name() + "' in group '" + group.getName() + "'");
playerManager.addPlayer(player, group);
bukkitService.runTaskLater(() -> process.processGameModeChange(player, event.getNewGameMode(), group), 1L);
}
}