/*
* Copyright (C) 2014 Language In Interaction
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package nl.ru.languageininteraction.synaesthesia.client.model;
import nl.ru.languageininteraction.language.client.model.ColourData;
import nl.ru.languageininteraction.language.client.model.Stimulus;
import java.util.ArrayList;
/**
* @since Nov 10, 2014 2:09:47 PM (creation date)
* @author Peter Withers <p.withers@psych.ru.nl>
*/
public class ScoreData {
private final Stimulus stimulus;
private final int averageLuminance;
private final ArrayList<ColourData> colourData;
private final Float distance;
public ScoreData(Stimulus stimulus, int averageLuminance, ArrayList<ColourData> colourData, Float distance) {
this.stimulus = stimulus;
this.averageLuminance = averageLuminance;
this.colourData = colourData;
this.distance = distance;
}
public Stimulus getStimulus() {
return stimulus;
}
public int getAverageLuminance() {
return averageLuminance;
}
public ArrayList<ColourData> getColourData() {
return colourData;
}
public Float getDistance() {
return distance;
}
}