/* * Copyright (C) 2014 Language In Interaction * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package nl.ru.languageininteraction.synaesthesia.client.model; import nl.ru.languageininteraction.language.client.model.ColourData; import nl.ru.languageininteraction.language.client.model.Stimulus; import java.util.ArrayList; /** * @since Nov 10, 2014 2:09:47 PM (creation date) * @author Peter Withers <p.withers@psych.ru.nl> */ public class ScoreData { private final Stimulus stimulus; private final int averageLuminance; private final ArrayList<ColourData> colourData; private final Float distance; public ScoreData(Stimulus stimulus, int averageLuminance, ArrayList<ColourData> colourData, Float distance) { this.stimulus = stimulus; this.averageLuminance = averageLuminance; this.colourData = colourData; this.distance = distance; } public Stimulus getStimulus() { return stimulus; } public int getAverageLuminance() { return averageLuminance; } public ArrayList<ColourData> getColourData() { return colourData; } public Float getDistance() { return distance; } }