package com.facebook.samples.rps; public class RpsGameUtils { public enum RpsState { INIT, PLAYING, RESULT }; public enum RpsResult { WIN(R.string.win, R.string.result_won), LOSS(R.string.loss, R.string.result_lost), TIE(R.string.tie, R.string.result_tied), INVALID(0, 0); private int id; private int resultId; private RpsResult(int stringId, int resultStringId) { id = stringId; resultId = resultStringId; } public int getStringId() { return id; } public int getResultStringId() { return resultId; } }; public static final int ROCK = 0; public static final int PAPER = 1; public static final int SCISSORS = 2; public static final int INVALID_CHOICE = -1; public static final int SHOOT = 100; public static final int[] DRAWABLES_HUMAN = { R.drawable.left_rock, R.drawable.left_paper, R.drawable.left_scissors }; public static final int[] DRAWABLES_COMPUTER = { R.drawable.right_rock, R.drawable.right_paper, R.drawable.right_scissors }; public static final int[] STRINGS_TITLES = { R.string.rock, R.string.paper, R.string.scissors }; public static final RpsResult[][] RESULTS = { {RpsResult.TIE, RpsResult.LOSS, RpsResult.WIN}, {RpsResult.WIN, RpsResult.TIE, RpsResult.LOSS}, {RpsResult.LOSS, RpsResult.WIN, RpsResult.TIE} }; }