package com.facebook.samples.rps;
public class RpsGameUtils {
public enum RpsState {
INIT,
PLAYING,
RESULT
};
public enum RpsResult {
WIN(R.string.win, R.string.result_won),
LOSS(R.string.loss, R.string.result_lost),
TIE(R.string.tie, R.string.result_tied),
INVALID(0, 0);
private int id;
private int resultId;
private RpsResult(int stringId, int resultStringId) {
id = stringId;
resultId = resultStringId;
}
public int getStringId() {
return id;
}
public int getResultStringId() {
return resultId;
}
};
public static final int ROCK = 0;
public static final int PAPER = 1;
public static final int SCISSORS = 2;
public static final int INVALID_CHOICE = -1;
public static final int SHOOT = 100;
public static final int[] DRAWABLES_HUMAN =
{ R.drawable.left_rock, R.drawable.left_paper, R.drawable.left_scissors };
public static final int[] DRAWABLES_COMPUTER =
{ R.drawable.right_rock, R.drawable.right_paper, R.drawable.right_scissors };
public static final int[] STRINGS_TITLES =
{ R.string.rock, R.string.paper, R.string.scissors };
public static final RpsResult[][] RESULTS =
{
{RpsResult.TIE, RpsResult.LOSS, RpsResult.WIN},
{RpsResult.WIN, RpsResult.TIE, RpsResult.LOSS},
{RpsResult.LOSS, RpsResult.WIN, RpsResult.TIE}
};
}