/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.photos.data; import android.graphics.Bitmap; import android.util.SparseArray; import android.util.Pools.Pool; import android.util.Pools.SimplePool; /** * Bitmap pool backed by a sparse array indexing linked lists of bitmaps * sharing the same width. Performance will degrade if using this to store * many bitmaps with the same width but many different heights. */ public class SparseArrayBitmapPool { private int mCapacityBytes; private SparseArray<Node> mStore = new SparseArray<Node>(); private int mSizeBytes = 0; private Pool<Node> mNodePool; private Node mPoolNodesHead = null; private Node mPoolNodesTail = null; protected static class Node { Bitmap bitmap; // Each node is part of two doubly linked lists: // - A pool-level list (accessed by mPoolNodesHead and mPoolNodesTail) // that is used for FIFO eviction of nodes when the pool gets full. // - A bucket-level list for each index of the sparse array, so that // each index can store more than one item. Node prevInBucket; Node nextInBucket; Node nextInPool; Node prevInPool; } /** * @param capacityBytes Maximum capacity of the pool in bytes. * @param nodePool Shared pool to use for recycling linked list nodes, or null. */ public SparseArrayBitmapPool(int capacityBytes, Pool<Node> nodePool) { mCapacityBytes = capacityBytes; if (nodePool == null) { mNodePool = new SimplePool<Node>(32); } else { mNodePool = nodePool; } } /** * Set the maximum capacity of the pool, and if necessary trim it down to size. */ public synchronized void setCapacity(int capacityBytes) { mCapacityBytes = capacityBytes; // No-op unless current size exceeds the new capacity. freeUpCapacity(0); } private void freeUpCapacity(int bytesNeeded) { int targetSize = mCapacityBytes - bytesNeeded; // Repeatedly remove the oldest node until we have freed up at least bytesNeeded. while (mPoolNodesTail != null && mSizeBytes > targetSize) { unlinkAndRecycleNode(mPoolNodesTail, true); } } private void unlinkAndRecycleNode(Node n, boolean recycleBitmap) { // Unlink the node from its sparse array bucket list. if (n.prevInBucket != null) { // This wasn't the head, update the previous node. n.prevInBucket.nextInBucket = n.nextInBucket; } else { // This was the head of the bucket, replace it with the next node. mStore.put(n.bitmap.getWidth(), n.nextInBucket); } if (n.nextInBucket != null) { // This wasn't the tail, update the next node. n.nextInBucket.prevInBucket = n.prevInBucket; } // Unlink the node from the pool-wide list. if (n.prevInPool != null) { // This wasn't the head, update the previous node. n.prevInPool.nextInPool = n.nextInPool; } else { // This was the head of the pool-wide list, update the head pointer. mPoolNodesHead = n.nextInPool; } if (n.nextInPool != null) { // This wasn't the tail, update the next node. n.nextInPool.prevInPool = n.prevInPool; } else { // This was the tail, update the tail pointer. mPoolNodesTail = n.prevInPool; } // Recycle the node. n.nextInBucket = null; n.nextInPool = null; n.prevInBucket = null; n.prevInPool = null; mSizeBytes -= n.bitmap.getByteCount(); if (recycleBitmap) n.bitmap.recycle(); n.bitmap = null; mNodePool.release(n); } /** * @return Capacity of the pool in bytes. */ public synchronized int getCapacity() { return mCapacityBytes; } /** * @return Total size in bytes of the bitmaps stored in the pool. */ public synchronized int getSize() { return mSizeBytes; } /** * @return Bitmap from the pool with the desired height/width or null if none available. */ public synchronized Bitmap get(int width, int height) { Node cur = mStore.get(width); // Traverse the list corresponding to the width bucket in the // sparse array, and unlink and return the first bitmap that // also has the correct height. while (cur != null) { if (cur.bitmap.getHeight() == height) { Bitmap b = cur.bitmap; unlinkAndRecycleNode(cur, false); return b; } cur = cur.nextInBucket; } return null; } /** * Adds the given bitmap to the pool. * @return Whether the bitmap was added to the pool. */ public synchronized boolean put(Bitmap b) { if (b == null) { return false; } // Ensure there is enough room to contain the new bitmap. int bytes = b.getByteCount(); freeUpCapacity(bytes); Node newNode = mNodePool.acquire(); if (newNode == null) { newNode = new Node(); } newNode.bitmap = b; // We append to the head, and freeUpCapacity clears from the tail, // resulting in FIFO eviction. newNode.prevInBucket = null; newNode.prevInPool = null; newNode.nextInPool = mPoolNodesHead; mPoolNodesHead = newNode; // Insert the node into its appropriate bucket based on width. int key = b.getWidth(); newNode.nextInBucket = mStore.get(key); if (newNode.nextInBucket != null) { // The bucket already had nodes, update the old head. newNode.nextInBucket.prevInBucket = newNode; } mStore.put(key, newNode); if (newNode.nextInPool == null) { // This is the only node in the list, update the tail pointer. mPoolNodesTail = newNode; } else { newNode.nextInPool.prevInPool = newNode; } mSizeBytes += bytes; return true; } /** * Empty the pool, recycling all the bitmaps currently in it. */ public synchronized void clear() { // Clearing is equivalent to ensuring all the capacity is available. freeUpCapacity(mCapacityBytes); } }