/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.photos.data; import android.graphics.Bitmap; import android.graphics.Point; import android.util.Pools.Pool; import android.util.Pools.SynchronizedPool; import com.android.photos.data.SparseArrayBitmapPool.Node; /** * Pool allowing the efficient reuse of bitmaps in order to avoid long * garbage collection pauses. */ public class GalleryBitmapPool { private static final int CAPACITY_BYTES = 20971520; // We found that Gallery uses bitmaps that are either square (for example, // tiles of large images or square thumbnails), match one of the common // photo aspect ratios (4x3, 3x2, or 16x9), or, less commonly, are of some // other aspect ratio. Taking advantage of this information, we use 3 // SparseArrayBitmapPool instances to back the GalleryBitmapPool, which affords // O(1) lookups for square bitmaps, and average-case - but *not* asymptotically - // O(1) lookups for common photo aspect ratios and other miscellaneous aspect // ratios. Beware of the pathological case where there are many bitmaps added // to the pool with different non-square aspect ratios but the same width, as // performance will degrade and the average case lookup will approach // O(# of different aspect ratios). private static final int POOL_INDEX_NONE = -1; private static final int POOL_INDEX_SQUARE = 0; private static final int POOL_INDEX_PHOTO = 1; private static final int POOL_INDEX_MISC = 2; private static final Point[] COMMON_PHOTO_ASPECT_RATIOS = { new Point(4, 3), new Point(3, 2), new Point(16, 9) }; private int mCapacityBytes; private SparseArrayBitmapPool [] mPools; private Pool<Node> mSharedNodePool = new SynchronizedPool<Node>(128); private GalleryBitmapPool(int capacityBytes) { mPools = new SparseArrayBitmapPool[3]; mPools[POOL_INDEX_SQUARE] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool); mPools[POOL_INDEX_PHOTO] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool); mPools[POOL_INDEX_MISC] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool); mCapacityBytes = capacityBytes; } private static GalleryBitmapPool sInstance = new GalleryBitmapPool(CAPACITY_BYTES); public static GalleryBitmapPool getInstance() { return sInstance; } private SparseArrayBitmapPool getPoolForDimensions(int width, int height) { int index = getPoolIndexForDimensions(width, height); if (index == POOL_INDEX_NONE) { return null; } else { return mPools[index]; } } private int getPoolIndexForDimensions(int width, int height) { if (width <= 0 || height <= 0) { return POOL_INDEX_NONE; } if (width == height) { return POOL_INDEX_SQUARE; } int min, max; if (width > height) { min = height; max = width; } else { min = width; max = height; } for (Point ar : COMMON_PHOTO_ASPECT_RATIOS) { if (min * ar.x == max * ar.y) { return POOL_INDEX_PHOTO; } } return POOL_INDEX_MISC; } /** * @return Capacity of the pool in bytes. */ public synchronized int getCapacity() { return mCapacityBytes; } /** * @return Approximate total size in bytes of the bitmaps stored in the pool. */ public int getSize() { // Note that this only returns an approximate size, since multiple threads // might be getting and putting Bitmaps from the pool and we lock at the // sub-pool level to avoid unnecessary blocking. int total = 0; for (SparseArrayBitmapPool p : mPools) { total += p.getSize(); } return total; } /** * @return Bitmap from the pool with the desired height/width or null if none available. */ public Bitmap get(int width, int height) { SparseArrayBitmapPool pool = getPoolForDimensions(width, height); if (pool == null) { return null; } else { return pool.get(width, height); } } /** * Adds the given bitmap to the pool. * @return Whether the bitmap was added to the pool. */ public boolean put(Bitmap b) { if (b == null || b.getConfig() != Bitmap.Config.ARGB_8888) { return false; } SparseArrayBitmapPool pool = getPoolForDimensions(b.getWidth(), b.getHeight()); if (pool == null) { b.recycle(); return false; } else { return pool.put(b); } } /** * Empty the pool, recycling all the bitmaps currently in it. */ public void clear() { for (SparseArrayBitmapPool p : mPools) { p.clear(); } } }