// Copyright 2012 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.collide.client.communication; import com.google.collide.client.communication.FrontendRestApi.RetryCallback; import com.google.collide.client.status.StatusAction; import com.google.collide.client.status.StatusManager; import com.google.collide.client.status.StatusMessage; import com.google.collide.client.status.StatusMessage.MessageType; import com.google.collide.dto.ServerError.FailureReason; import com.google.collide.dtogen.shared.ServerToClientDto; import com.google.gwt.core.client.Scheduler.RepeatingCommand; import elemental.html.SpanElement; /** * A {@link RetryCallback} which also updates {@link StatusMessage}s as it goes. * */ public class RetryCallbackWithStatus<T extends ServerToClientDto> extends RetryCallback<T> { private StatusManager manager; private String messageText; private StatusMessage pendingMessage; /** * Constructs a retry-with-status callback for a given trying-to-reload message. * * @param message text to display when retrying */ public RetryCallbackWithStatus(StatusManager statusManager, String message) { this(statusManager, message, null); } /** * Constructs a retrying callback with a given trying-to-reload message, but * also managing a given operation-is-pending message (probably a deferred * status for the first call). * * @param message text to display when retrying * @param pending an already-fired message that should be cancelled when * either a new message is needed, or when the operation completes. */ public RetryCallbackWithStatus(StatusManager statusManager, String message, StatusMessage pending) { manager = statusManager; messageText = message; pendingMessage = pending; } public void dismissMessage() { if (pendingMessage != null) { pendingMessage.cancel(); } } @Override public void onFail(FailureReason reason) { dismissMessage(); } @Override public void onMessageReceived(T message) { dismissMessage(); } @Override protected void onRetry(int count, int milliseconds, final RepeatingCommand retryCmd) { dismissMessage(); if (milliseconds > 2000) { pendingMessage = new StatusMessage(manager, MessageType.LOADING, messageText); pendingMessage.addAction(new StatusAction() { @Override public void renderAction(SpanElement actionContainer) { actionContainer.setTextContent("Retry now"); } @Override public void onAction() { retryCmd.execute(); } }); pendingMessage.expire(milliseconds); pendingMessage.fire(); } } }